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Assets/AssetsFORELLE/Prefabs/FadingPlatform 1.prefab
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97
Assets/AssetsFORELLE/Prefabs/FadingPlatform 1.prefab
generated
@ -86,6 +86,102 @@ GameObject:
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m_CorrespondingSourceObject: {fileID: 6570034849947570412, guid: 525621658d61b09439b07a6c216a3d3a, type: 3}
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m_PrefabInstance: {fileID: 2648003974069831317}
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m_PrefabAsset: {fileID: 0}
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--- !u!82 &9036746185316875154
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AudioSource:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9192667587837597305}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 0}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 0
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BypassEffects: 0
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BypassListenerEffects: 0
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BypassReverbZones: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!114 &64254787590043949
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -100,3 +196,4 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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fadeTime: 2
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refractoryTime: 1.5
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fadeSound: {fileID: 8300000, guid: 312118c44c1f6cb4885313d03cb7dd02, type: 3}
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@ -11,6 +11,8 @@ private EdgeCollider2D edge;
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public float fadeTime;
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public float refractoryTime;
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private bool gone;
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private AudioSource audioSource; // Reference to the AudioSource component
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public AudioClip fadeSound; // The sound clip to be played
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void Start()
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@ -19,6 +21,7 @@ private bool gone;
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col = GetComponent<BoxCollider2D>();
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edge = GetComponent<EdgeCollider2D>();
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gone = false;
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audioSource = GetComponent<AudioSource>();
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}
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void Update()
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@ -51,6 +54,7 @@ private bool gone;
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col.enabled = false;
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edge.enabled = false;
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gone = true;
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audioSource.PlayOneShot(fadeSound);
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}
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}
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