Merge branch 'master' of https://git.fslab.de/mwagne2s/forellenforderung3
This commit is contained in:
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Assets/AssetsFORELLE/Prefabs/Frank.prefab
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m_Calls:
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m_TargetAssemblyTypeName: PauseMenu, Assembly-CSharp
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- component: {fileID: 2087667987}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2087667984}
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--- !u!1 &2410396854066836738
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--- !u!1 &2410396854066836738
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -24,6 +810,8 @@ GameObject:
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- component: {fileID: 1535821441}
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- component: {fileID: 1535821442}
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- component: {fileID: 1535821442}
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- component: {fileID: 3210960092979103452}
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- component: {fileID: 3210960092979103452}
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- component: {fileID: 1024831830}
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m_Name: Frank
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m_TagString: Player
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m_TagString: Player
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@ -42,7 +830,8 @@ Transform:
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m_LocalPosition: {x: -36.74, y: 2.17, z: -0.022044204}
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||||||
m_LocalScale: {x: 0.42547998, y: 0.3653795, z: 0.42548}
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m_LocalScale: {x: 0.42547998, y: 0.3653795, z: 0.42548}
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m_ConstrainProportionsScale: 0
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- {fileID: 206555351}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -239,7 +1028,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2410396854066836738}
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m_GameObject: {fileID: 2410396854066836738}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: bef524aa2ad305d4faf6b90a610e5be4, type: 3}
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m_Script: {fileID: 11500000, guid: bef524aa2ad305d4faf6b90a610e5be4, type: 3}
|
||||||
m_Name:
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m_Name:
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@ -567,3 +1356,27 @@ AudioSource:
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m_PreInfinity: 2
|
m_PreInfinity: 2
|
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|
m_PostInfinity: 2
|
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|
m_RotationOrder: 4
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--- !u!114 &1232413703486290814
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m_GameObject: {fileID: 2410396854066836738}
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--- !u!114 &1024831830
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_GameObject: {fileID: 2410396854066836738}
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m_Script: {fileID: 11500000, guid: 2046cbb93ecd46f0984dd38207269a95, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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|
@ -59,7 +59,7 @@ public class CharControllerMod : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if(Input.GetButtonDown("Jump") && grounded)
|
if(Input.GetButtonDown("Jump") && grounded)
|
||||||
{
|
{
|
||||||
rb.velocity = new Vector2(rb.velocity.x, jumpHeight);
|
rb.velocity = new Vector2(rb.velocity.x, jumpHeight);
|
||||||
|
@ -1,10 +1,36 @@
|
|||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class MainMenu : MonoBehaviour
|
public class MainMenu : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
private int selectedLevel;
|
||||||
|
|
||||||
|
private Dictionary<int, int> levels;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
levels = new Dictionary<int, int>()
|
||||||
|
{// das hier geht nicht, die build indexes müssen manuell eingetragen werden
|
||||||
|
{1, SceneManager.GetSceneByPath("2PlatzhalterTutorial").buildIndex},
|
||||||
|
{2, SceneManager.GetSceneByPath("3MeowlinTalk").buildIndex},
|
||||||
|
{3, SceneManager.GetSceneByPath("4DScene").buildIndex},
|
||||||
|
{4, SceneManager.GetSceneByPath("5.0TutorialDimShift").buildIndex},
|
||||||
|
{5, SceneManager.GetSceneByPath("6.0Luna").buildIndex},
|
||||||
|
{6, SceneManager.GetSceneByPath("7Prototype").buildIndex},
|
||||||
|
{7, SceneManager.GetSceneByPath("8Francois").buildIndex},
|
||||||
|
{8, SceneManager.GetSceneByPath("9Catman1").buildIndex},
|
||||||
|
{9, SceneManager.GetSceneByPath("10Conflict").buildIndex},
|
||||||
|
{10, SceneManager.GetSceneByPath("11Catman2").buildIndex},
|
||||||
|
{11, SceneManager.GetSceneByPath("14Level_Vanessa").buildIndex},
|
||||||
|
{12, SceneManager.GetSceneByPath("15.0BossVorher").buildIndex},
|
||||||
|
{13, SceneManager.GetSceneByPath("Credits").buildIndex}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
public void startGame()
|
public void startGame()
|
||||||
{
|
{
|
||||||
Debug.Log("Main Menu: New Game");
|
Debug.Log("Main Menu: New Game");
|
||||||
@ -16,4 +42,15 @@ public class MainMenu : MonoBehaviour
|
|||||||
Debug.Log("Main Menu: Quit Game");
|
Debug.Log("Main Menu: Quit Game");
|
||||||
Application.Quit();
|
Application.Quit();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setSelectedLeve(int level)
|
||||||
|
{
|
||||||
|
selectedLevel = ++level;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void loadScene()
|
||||||
|
{
|
||||||
|
Debug.Log("Main Menu: Load Level " + levels[selectedLevel]);
|
||||||
|
SceneManager.LoadScene(levels[selectedLevel]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
26
Assets/AssetsFORELLE/Script/PauseMenu.cs
Normal file
26
Assets/AssetsFORELLE/Script/PauseMenu.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
using Unity.VisualScripting;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
public class PauseMenu : MonoBehaviour
|
||||||
|
{
|
||||||
|
private GameObject pauseMenu;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
pauseMenu = GameObject.Find("PauseMenu");
|
||||||
|
|
||||||
|
pauseMenu.SetActive(false);
|
||||||
|
}
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.Escape))
|
||||||
|
pauseMenu.SetActive(!pauseMenu.activeSelf);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void backToMainMenu()
|
||||||
|
{
|
||||||
|
SceneManager.LoadScene(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
3
Assets/AssetsFORELLE/Script/PauseMenu.cs.meta
generated
Normal file
3
Assets/AssetsFORELLE/Script/PauseMenu.cs.meta
generated
Normal file
@ -0,0 +1,3 @@
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|
fileFormatVersion: 2
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|
guid: 2046cbb93ecd46f0984dd38207269a95
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|
timeCreated: 1687771311
|
170
Assets/Scenes/ScenesInGame/11Catman2.unity
generated
170
Assets/Scenes/ScenesInGame/11Catman2.unity
generated
@ -56180,90 +56180,6 @@ SpriteRenderer:
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--- !u!1 &472508195
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GameObject:
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@ -140190,6 +140106,90 @@ BoxCollider2D:
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|
serializedVersion: 2
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m_Size: {x: 2.14, y: 1.33}
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7
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generated
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2130
Assets/Scenes/ScenesInGame/1MainMenu.unity
generated
2130
Assets/Scenes/ScenesInGame/1MainMenu.unity
generated
File diff suppressed because it is too large
Load Diff
61
Assets/Scenes/ScenesInGame/4DScene.unity
generated
61
Assets/Scenes/ScenesInGame/4DScene.unity
generated
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|
714
Assets/Scenes/ScenesInGame/5.2.TutorialDimShift.unity
generated
714
Assets/Scenes/ScenesInGame/5.2.TutorialDimShift.unity
generated
File diff suppressed because it is too large
Load Diff
18
Assets/Scenes/ScenesInGame/9Catman1.unity
generated
18
Assets/Scenes/ScenesInGame/9Catman1.unity
generated
@ -26204,19 +26204,29 @@ Tilemap:
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|
10
ProjectSettings/EditorBuildSettings.asset
generated
10
ProjectSettings/EditorBuildSettings.asset
generated
@ -8,12 +8,6 @@ EditorBuildSettings:
|
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- enabled: 1
|
- enabled: 1
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path: Assets/Scenes/ScenesInGame/1MainMenu.unity
|
path: Assets/Scenes/ScenesInGame/1MainMenu.unity
|
||||||
guid: 3a41484002544354994caaff595ee2cf
|
guid: 3a41484002544354994caaff595ee2cf
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|
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|
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|
|
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guid: 690ad3268ada5f94b8d8d2ab06075ca8
|
|
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|
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|
||||||
path: Assets/Scenes/ScenesInGame/2PlatzhalterTutorial.unity
|
path: Assets/Scenes/ScenesInGame/2PlatzhalterTutorial.unity
|
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guid: fb0796296436b464cbcec5fc4bd87659
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|
- enabled: 1
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||||||
path: Assets/Scenes/ScenesInGame/5.0TutorialDimShift.unity
|
path: Assets/Scenes/ScenesInGame/5.0TutorialDimShift.unity
|
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|
path: Assets/Scenes/ScenesInGame/5.1Tutorial.unity
|
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||||||
|
Loading…
x
Reference in New Issue
Block a user