Fading Platforms added and Sample Prefab added
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Assets/AssetsFORELLE/Prefabs/FadingPlatform.prefab
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7
Assets/AssetsFORELLE/Prefabs/FadingPlatform.prefab.meta
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Assets/AssetsFORELLE/Script/FadingPlatform.cs
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Assets/AssetsFORELLE/Script/FadingPlatform.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FadingPlatform : MonoBehaviour
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{
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public float refractoryTime;
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IEnumerator Switch(){
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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oldSize: {x: 1, y: 1}
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newSize: {x: 1, y: 1}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 1, y: 1}
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m_EdgeRadius: 0
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--- !u!1 &942496083
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--- !u!1 &942496083
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -868,7 +762,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1609963722}
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m_GameObject: {fileID: 1609963722}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0.62, y: 0.71, z: 0}
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m_LocalPosition: {x: -3.71, y: 0.76, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@ -935,7 +829,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1802940291}
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m_GameObject: {fileID: 1802940291}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -5.63, y: 0.7699999, z: 0.087166585}
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m_LocalScale: {x: 3.1764998, y: 1, z: 1}
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m_LocalScale: {x: 3.1764998, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@ -1170,3 +1064,60 @@ BoxCollider2D:
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 1, y: 1}
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m_Size: {x: 1, y: 1}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 1561360181}
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m_Modifications:
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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value: -0.3932476
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 0.087166585
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.w
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.y
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value: -0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalEulerAnglesHint.y
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objectReference: {fileID: 0}
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propertyPath: m_LocalEulerAnglesHint.z
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objectReference: {fileID: 0}
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m_SourcePrefab: {fileID: 100100000, guid: b689b743b78fab64ba927428b8f042ac, type: 3}
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||||||
|
Loading…
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Reference in New Issue
Block a user