MainMenu Level selector fix

This commit is contained in:
Maximilian Wagner 2023-07-03 21:35:35 +02:00
parent b2659b89c3
commit 69a957cf18
2 changed files with 15 additions and 15 deletions

View File

@ -11,19 +11,19 @@ public class MainMenu : MonoBehaviour
private Dictionary<int, int> levels = new Dictionary<int, int>()
{
{0, 1},
{1, 2},
{2, 3},
{3, 4},
{4, 7},
{5, 10},
{6, 11},
{7, 12},
{8, 13},
{9, 14},
{10, 15},
{11, 16},
{12, 21}
{0, 1}, // Tutorial 1 2PlatzhalterTutorial
{1, 2}, // Story 1 3MeowlinTalk
{2, 3}, // Level 1 4DScene
{3, 4}, // Tutorial 2 5.0TutorialDimshift
{4, 7}, // Story 2 6.0Luna
{5, 10}, // Level 2 7Prototype
{6, 11}, // Story 3 8Francois
{7, 12}, // Level 3 9Catman1
{8, 13}, // Story 4 10Conflict
{9, 14}, // Level 4 11Catman2
{10, 15}, // Level 5 14Level_Vanessa
{11, 16}, // Boss 15.0BossVorher
{12, 21} // Credits 17CreditsScene
};
public void startGame()

View File

@ -465,9 +465,9 @@ MonoBehaviour:
m_Image: {fileID: 0}
- m_Text: Level 3
m_Image: {fileID: 0}
- m_Text: Level 4
- m_Text: Story 4
m_Image: {fileID: 0}
- m_Text: Story 5
- m_Text: Level 4
m_Image: {fileID: 0}
- m_Text: Level 5
m_Image: {fileID: 0}