Stone Rigidbody added

This commit is contained in:
Maximilian Wagner 2023-05-08 09:14:39 +02:00
parent 8bcedface8
commit 73351d7273

View File

@ -667,6 +667,7 @@ GameObject:
- component: {fileID: 893552677}
- component: {fileID: 893552676}
- component: {fileID: 893552675}
- component: {fileID: 893552678}
m_Layer: 0
m_Name: Stone
m_TagString: Untagged
@ -687,7 +688,7 @@ BoxCollider2D:
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.14554453, y: -0.7277216}
m_Offset: {x: 0.14554453, y: 0.27}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
@ -698,7 +699,7 @@ BoxCollider2D:
adaptiveTiling: 0
m_AutoTiling: 1
serializedVersion: 2
m_Size: {x: 9.948911, y: 8.784556}
m_Size: {x: 9.948911, y: 7.16}
m_EdgeRadius: 0
--- !u!212 &893552676
SpriteRenderer:
@ -767,6 +768,27 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &893552678
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 893552674}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 8
m_LinearDrag: 15
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!1 &1365348072
GameObject:
m_ObjectHideFlags: 0