Merge branch 'master' of https://git.fslab.de/mwagne2s/forellenforderung3
This commit is contained in:
commit
ad506e11ec
52
Assets/AssetsFORELLE/Script/ButtonBoth.cs
Normal file
52
Assets/AssetsFORELLE/Script/ButtonBoth.cs
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
using System.Collections;
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||||||
|
using System.Collections.Generic;
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||||||
|
using UnityEngine;
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||||||
|
|
||||||
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public class ButtonBoth:MonoBehaviour
|
||||||
|
{
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||||||
|
|
||||||
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public GameObject door;
|
||||||
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public SpriteRenderer spriteRenderer;
|
||||||
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public Sprite originalSprite;
|
||||||
|
public Sprite activatedSprite;
|
||||||
|
public bool startActivated = false;
|
||||||
|
private Collider2D Stein = null;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (startActivated == true ) {
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
} else {
|
||||||
|
spriteRenderer.sprite = originalSprite;}
|
||||||
|
|
||||||
|
if(Stein!=null && Stein.CompareTag("PlayerIsOnIt")){
|
||||||
|
startActivated = true;
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
openDoor();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D other) {
|
||||||
|
Stein = other;
|
||||||
|
if (other.CompareTag("PlayerIsOnIt")) {
|
||||||
|
startActivated = true;
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
openDoor();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void openDoor(){
|
||||||
|
door.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
11
Assets/AssetsFORELLE/Script/ButtonBoth.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/ButtonBoth.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
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|
fileFormatVersion: 2
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assetBundleVariant:
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34
Assets/AssetsFORELLE/Script/ButtonObj.cs
Normal file
34
Assets/AssetsFORELLE/Script/ButtonObj.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ButtonObj:MonoBehaviour
|
||||||
|
{
|
||||||
|
public SpriteRenderer spriteRenderer;
|
||||||
|
public Sprite originalSprite;
|
||||||
|
public Sprite activatedSprite;
|
||||||
|
public bool startActivated = false;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (startActivated == true ) {
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
} else {
|
||||||
|
spriteRenderer.sprite = originalSprite;}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D other) {
|
||||||
|
if (other.CompareTag("PressurePlatable")|| other.CompareTag("PlayerIsOnIt")) {
|
||||||
|
startActivated = true;
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
11
Assets/AssetsFORELLE/Script/ButtonObj.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/ButtonObj.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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|
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|
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|
assetBundleVariant:
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34
Assets/AssetsFORELLE/Script/ButtonPlayer.cs
Normal file
34
Assets/AssetsFORELLE/Script/ButtonPlayer.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ButtonPlayer:MonoBehaviour
|
||||||
|
{
|
||||||
|
public SpriteRenderer spriteRenderer;
|
||||||
|
public Sprite originalSprite;
|
||||||
|
public Sprite activatedSprite;
|
||||||
|
public bool startActivated = false;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (startActivated == true ) {
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
} else {
|
||||||
|
spriteRenderer.sprite = originalSprite;}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D other) {
|
||||||
|
if (other.CompareTag("Player")) {
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
startActivated = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
11
Assets/AssetsFORELLE/Script/ButtonPlayer.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/ButtonPlayer.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
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externalObjects: {}
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|
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icon: {instanceID: 0}
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31
Assets/AssetsFORELLE/Script/IsPlayerOnTop.cs
Normal file
31
Assets/AssetsFORELLE/Script/IsPlayerOnTop.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class IsPlayerOnTop:MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter2D(Collider2D other) {
|
||||||
|
if (other.CompareTag("Player")) {
|
||||||
|
gameObject.tag = "PlayerIsOnIt";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnTriggerExit2D(Collider2D other) {
|
||||||
|
if (other.CompareTag("Player")) {
|
||||||
|
gameObject.tag = "PressurePlatable";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/AssetsFORELLE/Script/IsPlayerOnTop.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/IsPlayerOnTop.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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guid: 1a9bf412d91f64d47b4e4be6ff9f4f5e
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -20,13 +20,13 @@ public Sprite activatedSprite;
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OnTriggerEnter2D(Collider2D other) {
|
void OnTriggerEnter2D(Collider2D other) {
|
||||||
if (other.CompareTag("PressurePlatable")) {
|
if (other.CompareTag("PressurePlatable") || other.CompareTag("PlayerIsOnIt")){
|
||||||
spriteRenderer.sprite = activatedSprite;
|
spriteRenderer.sprite = activatedSprite;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnTriggerExit2D(Collider2D other) {
|
void OnTriggerExit2D(Collider2D other) {
|
||||||
if (other.CompareTag("PressurePlatable")) {
|
if (other.CompareTag("PressurePlatable")|| other.CompareTag("PlayerIsOnIt")) {
|
||||||
spriteRenderer.sprite = originalSprite;
|
spriteRenderer.sprite = originalSprite;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -41,6 +41,8 @@ MonoBehaviour:
|
|||||||
instantiationMode: 0
|
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|
||||||
|
84
Assets/Scenes/2023-05-04 Pressure Plates.unity
generated
84
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generated
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62
Assets/Scenes/ButtonTypes.scenetemplate
Normal file
62
Assets/Scenes/ButtonTypes.scenetemplate
Normal file
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|
- dependency: {fileID: 9100000, guid: 44043e1d2a4d940438b0fdfee3f92bb0, type: 2}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: d393166e35af62140af2d003436dba4f, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: 194aedcc234be71428a25e32d62ccd9d, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: 748ae8b33df036b46a86e0387f1602cf, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: bc1e36585ebd79d4db8ca18c1637587d, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: f0562aa725f59684cbbf4dac90ab7aae, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: 616c5890bd1a44340b72cd4c9f3befc2, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: ac4f690e99db5bb43bedb920eda2f7c5, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: 5679a74364f6b4440ab7e7aed55cd95e, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
- dependency: {fileID: 2800000, guid: 23e66f7264c74424889342127f229577, type: 3}
|
||||||
|
instantiationMode: 0
|
||||||
|
templatePipeline: {fileID: 0}
|
||||||
|
badge: {fileID: 0}
|
||||||
|
addToDefaults: 0
|
8
Assets/Scenes/ButtonTypes.scenetemplate.meta
generated
Normal file
8
Assets/Scenes/ButtonTypes.scenetemplate.meta
generated
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 34e0fa8f7a7af174f9ef698f680db59f
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
1773
Assets/Scenes/ButtonTypes.unity
generated
Normal file
1773
Assets/Scenes/ButtonTypes.unity
generated
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/ButtonTypes.unity.meta
generated
Normal file
7
Assets/Scenes/ButtonTypes.unity.meta
generated
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: be7389b5b7da44b47b6de41f66253458
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
1
ProjectSettings/TagManager.asset
generated
1
ProjectSettings/TagManager.asset
generated
@ -5,6 +5,7 @@ TagManager:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags:
|
tags:
|
||||||
- PressurePlatable
|
- PressurePlatable
|
||||||
|
- PlayerIsOnIt
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
Loading…
x
Reference in New Issue
Block a user