Zweite Beta der Animation, jetzt mit Wechsel der Animationen bei Bewegung TODO: Pixel Perfect RigidBodys -> Frank soll ja nicht auf dem flacheren Teil des Steins schweben. Ausserdem Friction Einstellungen per Object ausfindig machen

This commit is contained in:
Dominik 2023-04-27 18:20:17 +02:00
parent 9c48ac7cc9
commit f3120733b3
27 changed files with 2594 additions and 104 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
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