GungHolo e605abcc30 Anti Softlock Mods an meinen Leveln
-> Neues DynamicWall Prefab, welches Frank durchlässt aber nichts anderes
2023-06-29 12:36:16 +02:00

29 lines
597 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DynamicWall : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter2D(Collider2D col)
{
if(col.CompareTag("Player")){gameObject.GetComponent<EdgeCollider2D>().enabled = false;}
}
void OnTriggerExit2D(Collider2D col)
{
if(col.CompareTag("Player")){gameObject.GetComponent<EdgeCollider2D>().enabled = true;}
}
}