32 lines
559 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class IsPlayerOnTop:MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter2D(Collider2D other) {
if (other.CompareTag("Player")) {
gameObject.tag = "PlayerIsOnIt";
}
}
void OnTriggerExit2D(Collider2D other) {
if (other.CompareTag("Player")) {
gameObject.tag = "PressurePlatable";
}
}
}