mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-01-17 19:47:00 +01:00
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -35,7 +35,7 @@ Thumbs.db
|
||||
docs/
|
||||
testing/
|
||||
|
||||
# PyInstaller build files (development only)
|
||||
# Build files (development only)
|
||||
*.spec
|
||||
hook-*.py
|
||||
requirements-packaging.txt
|
||||
|
||||
56
CHANGELOG.md
56
CHANGELOG.md
@@ -1,5 +1,58 @@
|
||||
# Jackify Changelog
|
||||
|
||||
## v0.1.6.1 - Fix dotnet40 install and expand Game Proton override
|
||||
**Release Date:** October 21, 2025
|
||||
|
||||
### Bug Fixes
|
||||
- **Fixed dotnet40 Installation Failures**: Resolved widespread .NET Framework installation issues affecting multiple modlists
|
||||
- **Added Lost Legacy Proton 9 Override**: Automatic ENB compatibility for Lost Legacy modlist
|
||||
- **Fixed Symlinked Downloads**: Automatically handles symlinked download directories to avoid Wine compatibility issues
|
||||
|
||||
---
|
||||
|
||||
## v0.1.6 - Lorerim Proton Support
|
||||
**Release Date:** October 16, 2025
|
||||
|
||||
### New Features
|
||||
- **Lorerim Proton Override**: Automatically selects Proton 9 for Lorerim installations (GE-Proton9-27 preferred)
|
||||
- **Engine Update**: jackify-engine v0.3.17
|
||||
|
||||
---
|
||||
|
||||
## v0.1.5.3 - Critical Bug Fixes
|
||||
**Release Date:** October 2, 2025
|
||||
|
||||
### Critical Bug Fixes
|
||||
- **Fixed Multi-User Steam Detection**: Properly reads loginusers.vdf and converts SteamID64 to SteamID3 for accurate user identification
|
||||
- **Fixed dotnet40 Installation Failures**: Hybrid approach uses protontricks for dotnet40 (reliable), winetricks for other components (fast)
|
||||
- **Fixed dotnet8 Installation**: Now properly handled by winetricks instead of unimplemented pass statement
|
||||
- **Fixed D: Drive Detection**: SD card detection now only applies to Steam Deck systems, not regular Linux systems
|
||||
- **Fixed SD Card Mount Patterns**: Replaced hardcoded mmcblk0p1 references with dynamic path detection
|
||||
- **Fixed Debug Restart UX**: Replaced PyInstaller detection with AppImage detection for proper restart behavior
|
||||
|
||||
---
|
||||
|
||||
## v0.1.5.2 - Proton Configuration & Engine Updates
|
||||
**Release Date:** September 30, 2025
|
||||
|
||||
### Critical Bug Fixes
|
||||
- **Fixed Proton Version Selection**: Wine component installation now properly honors user-selected Proton version from Settings dialog
|
||||
- Previously, changing from GE-Proton to Proton Experimental in settings would still use the old version for component installation
|
||||
- Fixed ConfigHandler to reload fresh configuration from disk instead of using stale cache
|
||||
- Updated all Proton path retrieval across codebase to use fresh-reading methods
|
||||
|
||||
### Engine Updates
|
||||
- **jackify-engine v0.3.16**: Updated to latest engine version with important reliability improvements
|
||||
- **Sanity Check Fallback**: Added Proton 7z.exe fallback for case sensitivity extraction failures
|
||||
- **Enhanced Error Messages**: Improved texconv/texdiag error messages to include original texture file names and conversion parameters
|
||||
|
||||
### Technical Improvements
|
||||
- Enhanced configuration system reliability for multi-instance scenarios
|
||||
- Improved error diagnostics for texture processing operations
|
||||
- Fix Qt platform plugin discovery in AppImage distribution for improved compatibility
|
||||
|
||||
---
|
||||
|
||||
## v0.1.5.1 - Bug Fixes
|
||||
**Release Date:** September 28, 2025
|
||||
|
||||
@@ -33,7 +86,8 @@
|
||||
- **ModOrganizer.ini Path Format**: Fixed missing backslash in gamePath format for proper Windows path structure
|
||||
- **SD Card Binary Paths**: Corrected binary paths to use D: drive mapping instead of raw Linux paths for SD card installs
|
||||
- **Proton Fallback Logic**: Enhanced fallback when user-selected Proton version is missing or invalid
|
||||
- **Settings Persistence**: Improved configuration saving with verification and logging
|
||||
|
||||
#Y- **Settings Persistence**: Improved configuration saving with verification and logging
|
||||
- **System Wine Elimination**: Comprehensive audit ensures Jackify never uses system wine installations
|
||||
- **Winetricks Reliability**: Fixed vcrun2022 installation failures and wine app crashes
|
||||
- **Enderal Registry Injection**: Switched from launch options to registry injection approach
|
||||
|
||||
@@ -5,4 +5,4 @@ This package provides both CLI and GUI interfaces for managing
|
||||
Wabbajack modlists natively on Linux systems.
|
||||
"""
|
||||
|
||||
__version__ = "0.1.5.1"
|
||||
__version__ = "0.1.6.1"
|
||||
|
||||
@@ -30,7 +30,7 @@ def _get_user_proton_version():
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
config_handler = ConfigHandler()
|
||||
user_proton_path = config_handler.get('proton_path', 'auto')
|
||||
user_proton_path = config_handler.get_proton_path()
|
||||
|
||||
if user_proton_path == 'auto':
|
||||
# Use enhanced fallback logic with GE-Proton preference
|
||||
@@ -156,7 +156,7 @@ class ModlistInstallCLI:
|
||||
from ..models.configuration import SystemInfo
|
||||
self.system_info = SystemInfo(is_steamdeck=steamdeck)
|
||||
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck)
|
||||
self.protontricks_handler = ProtontricksHandler(self.steamdeck)
|
||||
self.shortcut_handler = ShortcutHandler(steamdeck=self.steamdeck)
|
||||
self.context = {}
|
||||
# Use standard logging (no file handler)
|
||||
|
||||
@@ -38,7 +38,9 @@ class ConfigHandler:
|
||||
"default_download_parent_dir": None, # Parent directory for downloads
|
||||
"modlist_install_base_dir": os.path.expanduser("~/Games"), # Configurable base directory for modlist installations
|
||||
"modlist_downloads_base_dir": os.path.expanduser("~/Games/Modlist_Downloads"), # Configurable base directory for downloads
|
||||
"jackify_data_dir": None # Configurable Jackify data directory (default: ~/Jackify)
|
||||
"jackify_data_dir": None, # Configurable Jackify data directory (default: ~/Jackify)
|
||||
"use_winetricks_for_components": True, # True = use winetricks (faster), False = use protontricks for all (legacy)
|
||||
"game_proton_path": None # Proton version for game shortcuts (can be any Proton 9+), separate from install proton
|
||||
}
|
||||
|
||||
# Load configuration if exists
|
||||
@@ -496,6 +498,66 @@ class ConfigHandler:
|
||||
logger.error(f"Error saving modlist downloads base directory: {e}")
|
||||
return False
|
||||
|
||||
def get_proton_path(self):
|
||||
"""
|
||||
Retrieve the saved Install Proton path from configuration (for jackify-engine)
|
||||
Always reads fresh from disk to pick up changes from Settings dialog
|
||||
|
||||
Returns:
|
||||
str: Saved Install Proton path or 'auto' if not saved
|
||||
"""
|
||||
try:
|
||||
# Reload config from disk to pick up changes from Settings dialog
|
||||
self._load_config()
|
||||
proton_path = self.settings.get("proton_path", "auto")
|
||||
logger.debug(f"Retrieved fresh install proton_path from config: {proton_path}")
|
||||
return proton_path
|
||||
except Exception as e:
|
||||
logger.error(f"Error retrieving install proton_path: {e}")
|
||||
return "auto"
|
||||
|
||||
def get_game_proton_path(self):
|
||||
"""
|
||||
Retrieve the saved Game Proton path from configuration (for game shortcuts)
|
||||
Falls back to install Proton path if game Proton not set
|
||||
Always reads fresh from disk to pick up changes from Settings dialog
|
||||
|
||||
Returns:
|
||||
str: Saved Game Proton path, Install Proton path, or 'auto' if not saved
|
||||
"""
|
||||
try:
|
||||
# Reload config from disk to pick up changes from Settings dialog
|
||||
self._load_config()
|
||||
game_proton_path = self.settings.get("game_proton_path")
|
||||
|
||||
# If game proton not set or set to same_as_install, use install proton
|
||||
if not game_proton_path or game_proton_path == "same_as_install":
|
||||
game_proton_path = self.settings.get("proton_path", "auto")
|
||||
|
||||
logger.debug(f"Retrieved fresh game proton_path from config: {game_proton_path}")
|
||||
return game_proton_path
|
||||
except Exception as e:
|
||||
logger.error(f"Error retrieving game proton_path: {e}")
|
||||
return "auto"
|
||||
|
||||
def get_proton_version(self):
|
||||
"""
|
||||
Retrieve the saved Proton version from configuration
|
||||
Always reads fresh from disk to pick up changes from Settings dialog
|
||||
|
||||
Returns:
|
||||
str: Saved Proton version or 'auto' if not saved
|
||||
"""
|
||||
try:
|
||||
# Reload config from disk to pick up changes from Settings dialog
|
||||
self._load_config()
|
||||
proton_version = self.settings.get("proton_version", "auto")
|
||||
logger.debug(f"Retrieved fresh proton_version from config: {proton_version}")
|
||||
return proton_version
|
||||
except Exception as e:
|
||||
logger.error(f"Error retrieving proton_version: {e}")
|
||||
return "auto"
|
||||
|
||||
def _auto_detect_proton(self):
|
||||
"""Auto-detect and set best Proton version (includes GE-Proton and Valve Proton)"""
|
||||
try:
|
||||
|
||||
@@ -79,7 +79,8 @@ class ModlistHandler:
|
||||
"livingskyrim": ["dotnet40"],
|
||||
"lsiv": ["dotnet40"],
|
||||
"ls4": ["dotnet40"],
|
||||
"lostlegacy": ["dotnet48"],
|
||||
"lorerim": ["dotnet40"],
|
||||
"lostlegacy": ["dotnet40"],
|
||||
}
|
||||
|
||||
def __init__(self, steam_path_or_config: Union[Dict, str, Path, None] = None,
|
||||
@@ -158,7 +159,7 @@ class ModlistHandler:
|
||||
self.stock_game_path = None
|
||||
|
||||
# Initialize Handlers (should happen regardless of how paths were provided)
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck, logger=self.logger)
|
||||
self.protontricks_handler = ProtontricksHandler(self.steamdeck, logger=self.logger)
|
||||
# Initialize winetricks handler for wine component installation
|
||||
from .winetricks_handler import WinetricksHandler
|
||||
self.winetricks_handler = WinetricksHandler(logger=self.logger)
|
||||
@@ -315,13 +316,15 @@ class ModlistHandler:
|
||||
self.modlist_dir = Path(modlist_dir_path_str)
|
||||
self.modlist_ini = modlist_ini_path
|
||||
|
||||
# Determine if modlist is on SD card
|
||||
# Use str() for startswith check
|
||||
if str(self.modlist_dir).startswith("/run/media") or str(self.modlist_dir).startswith("/media"):
|
||||
# Determine if modlist is on SD card (Steam Deck only)
|
||||
# On non-Steam Deck systems, /media mounts should use Z: drive, not D: drive
|
||||
if (str(self.modlist_dir).startswith("/run/media") or str(self.modlist_dir).startswith("/media")) and self.steamdeck:
|
||||
self.modlist_sdcard = True
|
||||
self.logger.info("Modlist appears to be on an SD card.")
|
||||
self.logger.info("Modlist appears to be on an SD card (Steam Deck).")
|
||||
else:
|
||||
self.modlist_sdcard = False
|
||||
if (str(self.modlist_dir).startswith("/run/media") or str(self.modlist_dir).startswith("/media")) and not self.steamdeck:
|
||||
self.logger.info("Modlist on /media mount detected on non-Steam Deck system - using Z: drive mapping.")
|
||||
|
||||
# Find and set compatdata path now that we have appid
|
||||
# Ensure PathHandler is available (should be initialized in __init__)
|
||||
@@ -345,7 +348,8 @@ class ModlistHandler:
|
||||
# Store engine_installed flag for conditional path manipulation
|
||||
self.engine_installed = modlist_info.get('engine_installed', False)
|
||||
self.logger.debug(f" Engine Installed: {self.engine_installed}")
|
||||
|
||||
|
||||
|
||||
# Call internal detection methods to populate more state
|
||||
if not self._detect_game_variables():
|
||||
self.logger.warning("Failed to auto-detect game type after setting context.")
|
||||
@@ -685,17 +689,27 @@ class ModlistHandler:
|
||||
# All modlists now use their own AppID for wine components
|
||||
target_appid = self.appid
|
||||
|
||||
# Use winetricks for wine component installation (faster than protontricks)
|
||||
# Use user's preferred component installation method (respects settings toggle)
|
||||
wineprefix = self.protontricks_handler.get_wine_prefix_path(target_appid)
|
||||
if not wineprefix:
|
||||
self.logger.error("Failed to get WINEPREFIX path for winetricks.")
|
||||
self.logger.error("Failed to get WINEPREFIX path for component installation.")
|
||||
print("Error: Could not determine wine prefix location.")
|
||||
return False
|
||||
|
||||
if not self.winetricks_handler.install_wine_components(wineprefix, self.game_var_full, specific_components=components):
|
||||
self.logger.error("Failed to install Wine components. Configuration aborted.")
|
||||
# Use the winetricks handler which respects the user's toggle setting
|
||||
try:
|
||||
self.logger.info("Installing Wine components using user's preferred method...")
|
||||
success = self.winetricks_handler.install_wine_components(wineprefix, self.game_var_full, specific_components=components)
|
||||
if success:
|
||||
self.logger.info("Wine component installation completed successfully")
|
||||
else:
|
||||
self.logger.error("Wine component installation failed")
|
||||
print("Error: Failed to install necessary Wine components.")
|
||||
return False
|
||||
except Exception as e:
|
||||
self.logger.error(f"Wine component installation failed with exception: {e}")
|
||||
print("Error: Failed to install necessary Wine components.")
|
||||
return False # Abort on failure
|
||||
return False
|
||||
self.logger.info("Step 4: Installing Wine components... Done")
|
||||
|
||||
# Step 5: Ensure permissions of Modlist directory
|
||||
@@ -723,6 +737,14 @@ class ModlistHandler:
|
||||
self.logger.info(f"ModOrganizer.ini backed up to: {backup_path}")
|
||||
self.logger.info("Step 6: Backing up ModOrganizer.ini... Done")
|
||||
|
||||
# Step 6.5: Handle symlinked downloads directory
|
||||
if status_callback:
|
||||
status_callback(f"{self._get_progress_timestamp()} Checking for symlinked downloads directory")
|
||||
self.logger.info("Step 6.5: Checking for symlinked downloads directory...")
|
||||
if not self._handle_symlinked_downloads():
|
||||
self.logger.warning("Warning during symlink handling (non-critical)")
|
||||
self.logger.info("Step 6.5: Checking for symlinked downloads directory... Done")
|
||||
|
||||
# Step 7a: Detect Stock Game/Game Root path
|
||||
if status_callback:
|
||||
status_callback(f"{self._get_progress_timestamp()} Detecting stock game path")
|
||||
@@ -800,10 +822,10 @@ class ModlistHandler:
|
||||
vanilla_game_dir = None
|
||||
if self.steam_library and self.game_var_full:
|
||||
vanilla_game_dir = str(Path(self.steam_library) / "steamapps" / "common" / self.game_var_full)
|
||||
|
||||
if not self.resolution_handler.update_ini_resolution(
|
||||
modlist_dir=self.modlist_dir,
|
||||
game_var=self.game_var_full,
|
||||
|
||||
if not ResolutionHandler.update_ini_resolution(
|
||||
modlist_dir=self.modlist_dir,
|
||||
game_var=self.game_var_full,
|
||||
set_res=self.selected_resolution,
|
||||
vanilla_game_dir=vanilla_game_dir
|
||||
):
|
||||
@@ -906,6 +928,10 @@ class ModlistHandler:
|
||||
# status_callback("Configuration completed successfully!")
|
||||
|
||||
self.logger.info("Configuration steps completed successfully.")
|
||||
|
||||
# Step 14: Re-enforce Windows 10 mode after modlist-specific configurations (matches legacy script line 1333)
|
||||
self._re_enforce_windows_10_mode()
|
||||
|
||||
return True # Return True on success
|
||||
|
||||
def _detect_steam_library_info(self) -> bool:
|
||||
@@ -1308,4 +1334,131 @@ class ModlistHandler:
|
||||
self.logger.debug("No special game type detected - standard workflow will be used")
|
||||
return None
|
||||
|
||||
def _re_enforce_windows_10_mode(self):
|
||||
"""
|
||||
Re-enforce Windows 10 mode after modlist-specific configurations.
|
||||
This matches the legacy script behavior (line 1333) where Windows 10 mode
|
||||
is re-applied after modlist-specific steps to ensure consistency.
|
||||
"""
|
||||
try:
|
||||
if not hasattr(self, 'appid') or not self.appid:
|
||||
self.logger.warning("Cannot re-enforce Windows 10 mode - no AppID available")
|
||||
return
|
||||
|
||||
from ..handlers.winetricks_handler import WinetricksHandler
|
||||
from ..handlers.path_handler import PathHandler
|
||||
|
||||
# Get prefix path for the AppID
|
||||
prefix_path = PathHandler.find_compat_data(str(self.appid))
|
||||
if not prefix_path:
|
||||
self.logger.warning("Cannot re-enforce Windows 10 mode - prefix path not found")
|
||||
return
|
||||
|
||||
# Use winetricks handler to set Windows 10 mode
|
||||
winetricks_handler = WinetricksHandler()
|
||||
wine_binary = winetricks_handler._get_wine_binary_for_prefix(str(prefix_path))
|
||||
if not wine_binary:
|
||||
self.logger.warning("Cannot re-enforce Windows 10 mode - wine binary not found")
|
||||
return
|
||||
|
||||
winetricks_handler._set_windows_10_mode(str(prefix_path), wine_binary)
|
||||
|
||||
self.logger.info("Windows 10 mode re-enforced after modlist-specific configurations")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.warning(f"Error re-enforcing Windows 10 mode: {e}")
|
||||
|
||||
def _handle_symlinked_downloads(self) -> bool:
|
||||
"""
|
||||
Check if downloads_directory in ModOrganizer.ini points to a symlink.
|
||||
If it does, comment out the line to force MO2 to use default behavior.
|
||||
|
||||
Returns:
|
||||
bool: True on success or no action needed, False on error
|
||||
"""
|
||||
try:
|
||||
import configparser
|
||||
import os
|
||||
|
||||
if not self.modlist_ini or not os.path.exists(self.modlist_ini):
|
||||
self.logger.warning("ModOrganizer.ini not found for symlink check")
|
||||
return True # Non-critical
|
||||
|
||||
# Read the INI file
|
||||
config = configparser.ConfigParser(allow_no_value=True, delimiters=['='])
|
||||
config.optionxform = str # Preserve case sensitivity
|
||||
|
||||
try:
|
||||
# Read file manually to handle BOM
|
||||
with open(self.modlist_ini, 'r', encoding='utf-8-sig') as f:
|
||||
config.read_file(f)
|
||||
except UnicodeDecodeError:
|
||||
with open(self.modlist_ini, 'r', encoding='latin-1') as f:
|
||||
config.read_file(f)
|
||||
|
||||
# Check if downloads_directory or download_directory exists and is a symlink
|
||||
downloads_key = None
|
||||
downloads_path = None
|
||||
|
||||
if 'General' in config:
|
||||
# Check for both possible key names
|
||||
if 'downloads_directory' in config['General']:
|
||||
downloads_key = 'downloads_directory'
|
||||
downloads_path = config['General']['downloads_directory']
|
||||
elif 'download_directory' in config['General']:
|
||||
downloads_key = 'download_directory'
|
||||
downloads_path = config['General']['download_directory']
|
||||
|
||||
if downloads_path:
|
||||
|
||||
if downloads_path and os.path.exists(downloads_path):
|
||||
# Check if the path or any parent directory contains symlinks
|
||||
def has_symlink_in_path(path):
|
||||
"""Check if path or any parent directory is a symlink"""
|
||||
current_path = Path(path).resolve()
|
||||
check_path = Path(path)
|
||||
|
||||
# Walk up the path checking each component
|
||||
for parent in [check_path] + list(check_path.parents):
|
||||
if parent.is_symlink():
|
||||
return True, str(parent)
|
||||
return False, None
|
||||
|
||||
has_symlink, symlink_path = has_symlink_in_path(downloads_path)
|
||||
if has_symlink:
|
||||
self.logger.info(f"Detected symlink in downloads directory path: {symlink_path} -> {downloads_path}")
|
||||
self.logger.info("Commenting out downloads_directory to avoid Wine symlink issues")
|
||||
|
||||
# Read the file manually to preserve comments and formatting
|
||||
with open(self.modlist_ini, 'r', encoding='utf-8') as f:
|
||||
lines = f.readlines()
|
||||
|
||||
# Find and comment out the downloads directory line
|
||||
modified = False
|
||||
for i, line in enumerate(lines):
|
||||
if line.strip().startswith(f'{downloads_key}='):
|
||||
lines[i] = '#' + line # Comment out the line
|
||||
modified = True
|
||||
break
|
||||
|
||||
if modified:
|
||||
# Write the modified file back
|
||||
with open(self.modlist_ini, 'w', encoding='utf-8') as f:
|
||||
f.writelines(lines)
|
||||
self.logger.info(f"{downloads_key} line commented out successfully")
|
||||
else:
|
||||
self.logger.warning("downloads_directory line not found in file")
|
||||
else:
|
||||
self.logger.debug(f"downloads_directory is not a symlink: {downloads_path}")
|
||||
else:
|
||||
self.logger.debug("downloads_directory path does not exist or is empty")
|
||||
else:
|
||||
self.logger.debug("No downloads_directory found in ModOrganizer.ini")
|
||||
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error handling symlinked downloads: {e}", exc_info=True)
|
||||
return False
|
||||
|
||||
# (Ensure EOF is clean and no extra incorrect methods exist below)
|
||||
@@ -68,7 +68,7 @@ class ModlistInstallCLI:
|
||||
def __init__(self, menu_handler: MenuHandler, steamdeck: bool = False):
|
||||
self.menu_handler = menu_handler
|
||||
self.steamdeck = steamdeck
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck=steamdeck)
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck)
|
||||
self.shortcut_handler = ShortcutHandler(steamdeck=steamdeck)
|
||||
self.context = {}
|
||||
# Use standard logging (no file handler)
|
||||
|
||||
@@ -630,47 +630,30 @@ class PathHandler:
|
||||
|
||||
# Moved _find_shortcuts_vdf here from ShortcutHandler
|
||||
def _find_shortcuts_vdf(self) -> Optional[str]:
|
||||
"""Helper to find the active shortcuts.vdf file for a user.
|
||||
"""Helper to find the active shortcuts.vdf file for the current Steam user.
|
||||
|
||||
Iterates through userdata directories and returns the path to the
|
||||
first found shortcuts.vdf file.
|
||||
Uses proper multi-user detection to find the correct Steam user instead
|
||||
of just taking the first found user directory.
|
||||
|
||||
Returns:
|
||||
Optional[str]: The full path to the shortcuts.vdf file, or None if not found.
|
||||
"""
|
||||
# This implementation was moved from ShortcutHandler
|
||||
userdata_base_paths = [
|
||||
os.path.expanduser("~/.steam/steam/userdata"),
|
||||
os.path.expanduser("~/.local/share/Steam/userdata"),
|
||||
os.path.expanduser("~/.var/app/com.valvesoftware.Steam/.local/share/Steam/userdata")
|
||||
]
|
||||
found_vdf_path = None
|
||||
for base_path in userdata_base_paths:
|
||||
if not os.path.isdir(base_path):
|
||||
logger.debug(f"Userdata base path not found or not a directory: {base_path}")
|
||||
continue
|
||||
logger.debug(f"Searching for user IDs in: {base_path}")
|
||||
try:
|
||||
for item in os.listdir(base_path):
|
||||
user_path = os.path.join(base_path, item)
|
||||
if os.path.isdir(user_path) and item.isdigit():
|
||||
logger.debug(f"Checking user directory: {user_path}")
|
||||
config_path = os.path.join(user_path, "config")
|
||||
shortcuts_file = os.path.join(config_path, "shortcuts.vdf")
|
||||
if os.path.isfile(shortcuts_file):
|
||||
logger.info(f"Found shortcuts.vdf at: {shortcuts_file}")
|
||||
found_vdf_path = shortcuts_file
|
||||
break # Found it for this base path
|
||||
else:
|
||||
logger.debug(f"shortcuts.vdf not found in {config_path}")
|
||||
except OSError as e:
|
||||
logger.warning(f"Could not access directory {base_path}: {e}")
|
||||
continue # Try next base path
|
||||
if found_vdf_path:
|
||||
break # Found it in this base path
|
||||
if not found_vdf_path:
|
||||
logger.error("Could not find any shortcuts.vdf file in common Steam locations.")
|
||||
return found_vdf_path
|
||||
try:
|
||||
# Use native Steam service for proper multi-user detection
|
||||
from jackify.backend.services.native_steam_service import NativeSteamService
|
||||
steam_service = NativeSteamService()
|
||||
shortcuts_path = steam_service.get_shortcuts_vdf_path()
|
||||
|
||||
if shortcuts_path:
|
||||
logger.info(f"Found shortcuts.vdf using multi-user detection: {shortcuts_path}")
|
||||
return str(shortcuts_path)
|
||||
else:
|
||||
logger.error("Could not determine shortcuts.vdf path using multi-user detection")
|
||||
return None
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Error using multi-user detection for shortcuts.vdf: {e}")
|
||||
return None
|
||||
|
||||
@staticmethod
|
||||
def find_game_install_paths(target_appids: Dict[str, str]) -> Dict[str, Path]:
|
||||
|
||||
@@ -488,7 +488,7 @@ class ProtontricksHandler:
|
||||
if "ShowDotFiles" not in content:
|
||||
logger.debug(f"Adding ShowDotFiles entry to {user_reg_path}")
|
||||
with open(user_reg_path, 'a', encoding='utf-8') as f:
|
||||
f.write('\n[Software\\Wine] 1603891765\n')
|
||||
f.write('\n[Software\\Wine] 1603891765\n')
|
||||
f.write('"ShowDotFiles"="Y"\n')
|
||||
dotfiles_set_success = True # Count file write as success too
|
||||
else:
|
||||
@@ -497,7 +497,7 @@ class ProtontricksHandler:
|
||||
else:
|
||||
logger.warning(f"user.reg not found at {user_reg_path}, creating it.")
|
||||
with open(user_reg_path, 'w', encoding='utf-8') as f:
|
||||
f.write('[Software\\Wine] 1603891765\n')
|
||||
f.write('[Software\\Wine] 1603891765\n')
|
||||
f.write('"ShowDotFiles"="Y"\n')
|
||||
dotfiles_set_success = True # Creating file counts as success
|
||||
except Exception as e:
|
||||
|
||||
@@ -41,7 +41,7 @@ class ShortcutHandler:
|
||||
self._last_shortcuts_backup = None # Track the last backup path
|
||||
self._safe_shortcuts_backup = None # Track backup made just before restart
|
||||
# Initialize ProtontricksHandler here, passing steamdeck status
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck)
|
||||
self.protontricks_handler = ProtontricksHandler(self.steamdeck)
|
||||
|
||||
def _enable_tab_completion(self):
|
||||
"""Enable tab completion for file paths using the shared completer"""
|
||||
@@ -964,7 +964,7 @@ class ShortcutHandler:
|
||||
self.logger.info(f"Attempting to find current AppID for shortcut: '{shortcut_name}' (exe_path: '{exe_path}')")
|
||||
try:
|
||||
from .protontricks_handler import ProtontricksHandler # Local import
|
||||
pt_handler = ProtontricksHandler(steamdeck=self.steamdeck)
|
||||
pt_handler = ProtontricksHandler(self.steamdeck)
|
||||
if not pt_handler.detect_protontricks():
|
||||
self.logger.error("Protontricks not detected")
|
||||
return None
|
||||
|
||||
@@ -222,15 +222,21 @@ class ValidationHandler:
|
||||
def validate_steam_shortcut(self, app_id: str) -> Tuple[bool, str]:
|
||||
"""Validate a Steam shortcut."""
|
||||
try:
|
||||
# Check if shortcuts.vdf exists
|
||||
shortcuts_path = Path.home() / '.steam' / 'steam' / 'userdata' / '75424832' / 'config' / 'shortcuts.vdf'
|
||||
# Use native Steam service to get proper shortcuts.vdf path with multi-user support
|
||||
from jackify.backend.services.native_steam_service import NativeSteamService
|
||||
steam_service = NativeSteamService()
|
||||
shortcuts_path = steam_service.get_shortcuts_vdf_path()
|
||||
|
||||
if not shortcuts_path:
|
||||
return False, "Could not determine shortcuts.vdf path (no active Steam user found)"
|
||||
|
||||
if not shortcuts_path.exists():
|
||||
return False, "shortcuts.vdf not found"
|
||||
|
||||
|
||||
# Check if shortcuts.vdf is accessible
|
||||
if not os.access(shortcuts_path, os.R_OK | os.W_OK):
|
||||
return False, "shortcuts.vdf is not accessible"
|
||||
|
||||
|
||||
# Parse shortcuts.vdf using VDFHandler
|
||||
shortcuts_data = VDFHandler.load(str(shortcuts_path), binary=True)
|
||||
|
||||
|
||||
@@ -537,10 +537,7 @@ class WineUtils:
|
||||
if "mods" in binary_path:
|
||||
# mods path type found
|
||||
if modlist_sdcard:
|
||||
path_middle = modlist_dir.split('mmcblk0p1', 1)[1] if 'mmcblk0p1' in modlist_dir else modlist_dir
|
||||
# Strip /run/media/deck/UUID if present
|
||||
if '/run/media/' in path_middle:
|
||||
path_middle = '/' + path_middle.split('/run/media/', 1)[1].split('/', 2)[2]
|
||||
path_middle = WineUtils._strip_sdcard_path(modlist_dir)
|
||||
else:
|
||||
path_middle = modlist_dir
|
||||
|
||||
@@ -550,10 +547,7 @@ class WineUtils:
|
||||
elif any(x in binary_path for x in ["Stock Game", "Game Root", "STOCK GAME", "Stock Game Folder", "Stock Folder", "Skyrim Stock", "root/Skyrim Special Edition"]):
|
||||
# Stock/Game Root found
|
||||
if modlist_sdcard:
|
||||
path_middle = modlist_dir.split('mmcblk0p1', 1)[1] if 'mmcblk0p1' in modlist_dir else modlist_dir
|
||||
# Strip /run/media/deck/UUID if present
|
||||
if '/run/media/' in path_middle:
|
||||
path_middle = '/' + path_middle.split('/run/media/', 1)[1].split('/', 2)[2]
|
||||
path_middle = WineUtils._strip_sdcard_path(modlist_dir)
|
||||
else:
|
||||
path_middle = modlist_dir
|
||||
|
||||
@@ -589,7 +583,7 @@ class WineUtils:
|
||||
elif "steamapps" in binary_path:
|
||||
# Steamapps found
|
||||
if basegame_sdcard:
|
||||
path_middle = steam_library.split('mmcblk0p1', 1)[1] if 'mmcblk0p1' in steam_library else steam_library
|
||||
path_middle = WineUtils._strip_sdcard_path(steam_library)
|
||||
drive_letter = "D:"
|
||||
else:
|
||||
path_middle = steam_library.split('steamapps', 1)[0] if 'steamapps' in steam_library else steam_library
|
||||
@@ -709,7 +703,7 @@ class WineUtils:
|
||||
try:
|
||||
from .config_handler import ConfigHandler
|
||||
config = ConfigHandler()
|
||||
fallback_path = config.get('proton_path', 'auto')
|
||||
fallback_path = config.get_proton_path()
|
||||
if fallback_path != 'auto':
|
||||
fallback_wine_bin = Path(fallback_path) / "files/bin/wine"
|
||||
if fallback_wine_bin.is_file():
|
||||
|
||||
@@ -137,7 +137,7 @@ class WinetricksHandler:
|
||||
from ..handlers.wine_utils import WineUtils
|
||||
|
||||
config = ConfigHandler()
|
||||
user_proton_path = config.get('proton_path', 'auto')
|
||||
user_proton_path = config.get_proton_path()
|
||||
|
||||
# If user selected a specific Proton, try that first
|
||||
wine_binary = None
|
||||
@@ -181,6 +181,49 @@ class WinetricksHandler:
|
||||
env['WINE'] = str(wine_binary)
|
||||
self.logger.info(f"Using Proton wine binary for winetricks: {wine_binary}")
|
||||
|
||||
# CRITICAL: Set up protontricks-compatible environment
|
||||
proton_dist_path = os.path.dirname(os.path.dirname(wine_binary)) # e.g., /path/to/proton/dist/bin/wine -> /path/to/proton/dist
|
||||
self.logger.debug(f"Proton dist path: {proton_dist_path}")
|
||||
|
||||
# Set WINEDLLPATH like protontricks does
|
||||
env['WINEDLLPATH'] = f"{proton_dist_path}/lib64/wine:{proton_dist_path}/lib/wine"
|
||||
|
||||
# Ensure Proton bin directory is first in PATH
|
||||
env['PATH'] = f"{proton_dist_path}/bin:{env.get('PATH', '')}"
|
||||
|
||||
# Set DLL overrides exactly like protontricks
|
||||
dll_overrides = {
|
||||
"beclient": "b,n",
|
||||
"beclient_x64": "b,n",
|
||||
"dxgi": "n",
|
||||
"d3d9": "n",
|
||||
"d3d10core": "n",
|
||||
"d3d11": "n",
|
||||
"d3d12": "n",
|
||||
"d3d12core": "n",
|
||||
"nvapi": "n",
|
||||
"nvapi64": "n",
|
||||
"nvofapi64": "n",
|
||||
"nvcuda": "b"
|
||||
}
|
||||
|
||||
# Merge with existing overrides
|
||||
existing_overrides = env.get('WINEDLLOVERRIDES', '')
|
||||
if existing_overrides:
|
||||
# Parse existing overrides
|
||||
for override in existing_overrides.split(';'):
|
||||
if '=' in override:
|
||||
name, value = override.split('=', 1)
|
||||
dll_overrides[name] = value
|
||||
|
||||
env['WINEDLLOVERRIDES'] = ';'.join(f"{name}={setting}" for name, setting in dll_overrides.items())
|
||||
|
||||
# Set Wine defaults from protontricks
|
||||
env['WINE_LARGE_ADDRESS_AWARE'] = '1'
|
||||
env['DXVK_ENABLE_NVAPI'] = '1'
|
||||
|
||||
self.logger.debug(f"Set protontricks environment: WINEDLLPATH={env['WINEDLLPATH']}")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Cannot run winetricks: Failed to get Proton wine binary: {e}")
|
||||
return False
|
||||
@@ -214,10 +257,26 @@ class WinetricksHandler:
|
||||
components_to_install = self._reorder_components_for_installation(all_components)
|
||||
self.logger.info(f"WINEPREFIX: {wineprefix}, Game: {game_var}, Ordered Components: {components_to_install}")
|
||||
|
||||
# Install components separately if dotnet40 is present (mimics protontricks behavior)
|
||||
if "dotnet40" in components_to_install:
|
||||
self.logger.info("dotnet40 detected - installing components separately like protontricks")
|
||||
return self._install_components_separately(components_to_install, wineprefix, wine_binary, env)
|
||||
# Check user preference for component installation method
|
||||
from ..handlers.config_handler import ConfigHandler
|
||||
config_handler = ConfigHandler()
|
||||
use_winetricks = config_handler.get('use_winetricks_for_components', True)
|
||||
|
||||
# Legacy .NET Framework versions that are problematic in Wine/Proton
|
||||
legacy_dotnet_versions = ['dotnet40', 'dotnet472', 'dotnet48']
|
||||
|
||||
# Check if any legacy .NET Framework versions are present
|
||||
has_legacy_dotnet = any(comp in components_to_install for comp in legacy_dotnet_versions)
|
||||
|
||||
# Choose installation method based on user preference and components
|
||||
# ALWAYS use hybrid approach when legacy .NET Framework versions are present
|
||||
if has_legacy_dotnet:
|
||||
legacy_found = [comp for comp in legacy_dotnet_versions if comp in components_to_install]
|
||||
self.logger.info(f"Using hybrid approach: protontricks for legacy .NET versions {legacy_found} (reliable), {'winetricks' if use_winetricks else 'protontricks'} for other components")
|
||||
return self._install_components_hybrid_approach(components_to_install, wineprefix, game_var, use_winetricks)
|
||||
elif not use_winetricks:
|
||||
self.logger.info("Using legacy approach: protontricks for all components")
|
||||
return self._install_components_protontricks_only(components_to_install, wineprefix, game_var)
|
||||
|
||||
# For non-dotnet40 installations, install all components together (faster)
|
||||
max_attempts = 3
|
||||
@@ -246,6 +305,8 @@ class WinetricksHandler:
|
||||
self.logger.debug(f"Winetricks output: {result.stdout}")
|
||||
if result.returncode == 0:
|
||||
self.logger.info("Wine Component installation command completed successfully.")
|
||||
# Set Windows 10 mode after component installation (matches legacy script timing)
|
||||
self._set_windows_10_mode(wineprefix, env.get('WINE', ''))
|
||||
return True
|
||||
else:
|
||||
# Special handling for dotnet40 verification issue (mimics protontricks behavior)
|
||||
@@ -372,14 +433,8 @@ class WinetricksHandler:
|
||||
self.logger.error("Failed to prepare prefix for dotnet40")
|
||||
return False
|
||||
else:
|
||||
# For non-dotnet40 components, ensure we're in Windows 10 mode
|
||||
# For non-dotnet40 components, install in standard mode (Windows 10 will be set after all components)
|
||||
self.logger.debug(f"Installing {component} in standard mode")
|
||||
try:
|
||||
subprocess.run([
|
||||
self.winetricks_path, '-q', 'win10'
|
||||
], env=env, capture_output=True, text=True, timeout=300)
|
||||
except Exception as e:
|
||||
self.logger.warning(f"Could not set win10 mode for {component}: {e}")
|
||||
|
||||
# Install this component
|
||||
max_attempts = 3
|
||||
@@ -406,7 +461,7 @@ class WinetricksHandler:
|
||||
)
|
||||
|
||||
if result.returncode == 0:
|
||||
self.logger.info(f"✓ {component} installed successfully")
|
||||
self.logger.info(f"{component} installed successfully")
|
||||
component_success = True
|
||||
break
|
||||
else:
|
||||
@@ -420,13 +475,14 @@ class WinetricksHandler:
|
||||
try:
|
||||
with open(log_path, 'r') as f:
|
||||
if 'dotnet40' in f.read():
|
||||
self.logger.info("✓ dotnet40 confirmed in winetricks.log")
|
||||
self.logger.info("dotnet40 confirmed in winetricks.log")
|
||||
component_success = True
|
||||
break
|
||||
except Exception as e:
|
||||
self.logger.warning(f"Could not read winetricks.log: {e}")
|
||||
|
||||
self.logger.error(f"✗ {component} failed (attempt {attempt}): {result.stderr.strip()[:200]}")
|
||||
self.logger.error(f"{component} failed (attempt {attempt}): {result.stderr.strip()}")
|
||||
self.logger.debug(f"Full stdout for {component}: {result.stdout.strip()}")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error installing {component} (attempt {attempt}): {e}")
|
||||
@@ -435,9 +491,384 @@ class WinetricksHandler:
|
||||
self.logger.error(f"Failed to install {component} after {max_attempts} attempts")
|
||||
return False
|
||||
|
||||
self.logger.info("✓ All components installed successfully using separate sessions")
|
||||
self.logger.info("All components installed successfully using separate sessions")
|
||||
# Set Windows 10 mode after all component installation (matches legacy script timing)
|
||||
self._set_windows_10_mode(wineprefix, env.get('WINE', ''))
|
||||
return True
|
||||
|
||||
def _install_components_hybrid_approach(self, components: list, wineprefix: str, game_var: str, use_winetricks: bool = True) -> bool:
|
||||
"""
|
||||
Hybrid approach: Install legacy .NET Framework versions with protontricks (reliable),
|
||||
then install remaining components with winetricks OR protontricks based on user preference.
|
||||
|
||||
Args:
|
||||
components: List of all components to install
|
||||
wineprefix: Wine prefix path
|
||||
game_var: Game variable for AppID detection
|
||||
use_winetricks: Whether to use winetricks for non-legacy components
|
||||
|
||||
Returns:
|
||||
bool: True if all installations succeeded, False otherwise
|
||||
"""
|
||||
self.logger.info("Starting hybrid installation approach")
|
||||
|
||||
# Legacy .NET Framework versions that need protontricks
|
||||
legacy_dotnet_versions = ['dotnet40', 'dotnet472', 'dotnet48']
|
||||
|
||||
# Separate legacy .NET (protontricks) from other components (winetricks)
|
||||
protontricks_components = [comp for comp in components if comp in legacy_dotnet_versions]
|
||||
other_components = [comp for comp in components if comp not in legacy_dotnet_versions]
|
||||
|
||||
self.logger.info(f"Protontricks components: {protontricks_components}")
|
||||
self.logger.info(f"Other components: {other_components}")
|
||||
|
||||
# Step 1: Install legacy .NET Framework versions with protontricks if present
|
||||
if protontricks_components:
|
||||
self.logger.info(f"Installing legacy .NET versions {protontricks_components} using protontricks...")
|
||||
if not self._install_legacy_dotnet_with_protontricks(protontricks_components, wineprefix, game_var):
|
||||
self.logger.error(f"Failed to install {protontricks_components} with protontricks")
|
||||
return False
|
||||
self.logger.info(f"{protontricks_components} installation completed successfully with protontricks")
|
||||
|
||||
# Step 2: Install remaining components if any
|
||||
if other_components:
|
||||
if use_winetricks:
|
||||
self.logger.info(f"Installing remaining components with winetricks: {other_components}")
|
||||
# Use existing winetricks logic for other components
|
||||
env = self._prepare_winetricks_environment(wineprefix)
|
||||
if not env:
|
||||
return False
|
||||
return self._install_components_with_winetricks(other_components, wineprefix, env)
|
||||
else:
|
||||
self.logger.info(f"Installing remaining components with protontricks: {other_components}")
|
||||
return self._install_components_protontricks_only(other_components, wineprefix, game_var)
|
||||
|
||||
self.logger.info("Hybrid component installation completed successfully")
|
||||
# Set Windows 10 mode after all component installation (matches legacy script timing)
|
||||
wine_binary = self._get_wine_binary_for_prefix(wineprefix)
|
||||
self._set_windows_10_mode(wineprefix, wine_binary)
|
||||
return True
|
||||
|
||||
def _install_legacy_dotnet_with_protontricks(self, legacy_components: list, wineprefix: str, game_var: str) -> bool:
|
||||
"""
|
||||
Install legacy .NET Framework versions using protontricks (known to work more reliably).
|
||||
|
||||
Args:
|
||||
legacy_components: List of legacy .NET components to install (dotnet40, dotnet472, dotnet48)
|
||||
wineprefix: Wine prefix path
|
||||
game_var: Game variable for AppID detection
|
||||
|
||||
Returns:
|
||||
bool: True if installation succeeded, False otherwise
|
||||
"""
|
||||
try:
|
||||
# Extract AppID from wineprefix path (e.g., /path/to/compatdata/123456789/pfx -> 123456789)
|
||||
appid = None
|
||||
if 'compatdata' in wineprefix:
|
||||
# Standard Steam compatdata structure
|
||||
path_parts = Path(wineprefix).parts
|
||||
for i, part in enumerate(path_parts):
|
||||
if part == 'compatdata' and i + 1 < len(path_parts):
|
||||
potential_appid = path_parts[i + 1]
|
||||
if potential_appid.isdigit():
|
||||
appid = potential_appid
|
||||
break
|
||||
|
||||
if not appid:
|
||||
self.logger.error(f"Could not extract AppID from wineprefix path: {wineprefix}")
|
||||
return False
|
||||
|
||||
self.logger.info(f"Using AppID {appid} for protontricks dotnet40 installation")
|
||||
|
||||
# Import and use protontricks handler
|
||||
from .protontricks_handler import ProtontricksHandler
|
||||
|
||||
# Determine if we're on Steam Deck (for protontricks handler)
|
||||
steamdeck = os.path.exists('/home/deck')
|
||||
|
||||
protontricks_handler = ProtontricksHandler(steamdeck, logger=self.logger)
|
||||
|
||||
# Detect protontricks availability
|
||||
if not protontricks_handler.detect_protontricks():
|
||||
self.logger.error(f"Protontricks not available for legacy .NET installation: {legacy_components}")
|
||||
return False
|
||||
|
||||
# Install legacy .NET components using protontricks
|
||||
success = protontricks_handler.install_wine_components(appid, game_var, legacy_components)
|
||||
|
||||
if success:
|
||||
self.logger.info(f"Legacy .NET components {legacy_components} installed successfully with protontricks")
|
||||
|
||||
# Enable dotfiles and symlinks for the prefix
|
||||
if protontricks_handler.enable_dotfiles(appid):
|
||||
self.logger.info("Enabled dotfiles and symlinks support")
|
||||
else:
|
||||
self.logger.warning("Failed to enable dotfiles/symlinks (non-critical)")
|
||||
|
||||
return True
|
||||
else:
|
||||
self.logger.error(f"Legacy .NET components {legacy_components} installation failed with protontricks")
|
||||
return False
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error installing legacy .NET components {legacy_components} with protontricks: {e}", exc_info=True)
|
||||
return False
|
||||
|
||||
def _prepare_winetricks_environment(self, wineprefix: str) -> Optional[dict]:
|
||||
"""
|
||||
Prepare the environment for winetricks installation.
|
||||
This reuses the existing environment setup logic.
|
||||
|
||||
Args:
|
||||
wineprefix: Wine prefix path
|
||||
|
||||
Returns:
|
||||
dict: Environment variables for winetricks, or None if failed
|
||||
"""
|
||||
try:
|
||||
env = os.environ.copy()
|
||||
env['WINEDEBUG'] = '-all'
|
||||
env['WINEPREFIX'] = wineprefix
|
||||
env['WINETRICKS_GUI'] = 'none'
|
||||
|
||||
# Existing Proton detection logic
|
||||
from ..handlers.config_handler import ConfigHandler
|
||||
from ..handlers.wine_utils import WineUtils
|
||||
|
||||
config = ConfigHandler()
|
||||
user_proton_path = config.get_proton_path()
|
||||
|
||||
wine_binary = None
|
||||
if user_proton_path != 'auto':
|
||||
if os.path.exists(user_proton_path):
|
||||
resolved_proton_path = os.path.realpath(user_proton_path)
|
||||
valve_proton_wine = os.path.join(resolved_proton_path, 'dist', 'bin', 'wine')
|
||||
ge_proton_wine = os.path.join(resolved_proton_path, 'files', 'bin', 'wine')
|
||||
|
||||
if os.path.exists(valve_proton_wine):
|
||||
wine_binary = valve_proton_wine
|
||||
elif os.path.exists(ge_proton_wine):
|
||||
wine_binary = ge_proton_wine
|
||||
|
||||
if not wine_binary:
|
||||
best_proton = WineUtils.select_best_proton()
|
||||
if best_proton:
|
||||
wine_binary = WineUtils.find_proton_binary(best_proton['name'])
|
||||
|
||||
if not wine_binary or not (os.path.exists(wine_binary) and os.access(wine_binary, os.X_OK)):
|
||||
self.logger.error(f"Cannot prepare winetricks environment: No compatible Proton found")
|
||||
return None
|
||||
|
||||
env['WINE'] = str(wine_binary)
|
||||
|
||||
# Set up protontricks-compatible environment (existing logic)
|
||||
proton_dist_path = os.path.dirname(os.path.dirname(wine_binary))
|
||||
env['WINEDLLPATH'] = f"{proton_dist_path}/lib64/wine:{proton_dist_path}/lib/wine"
|
||||
env['PATH'] = f"{proton_dist_path}/bin:{env.get('PATH', '')}"
|
||||
|
||||
# Existing DLL overrides
|
||||
dll_overrides = {
|
||||
"beclient": "b,n", "beclient_x64": "b,n", "dxgi": "n", "d3d9": "n",
|
||||
"d3d10core": "n", "d3d11": "n", "d3d12": "n", "d3d12core": "n",
|
||||
"nvapi": "n", "nvapi64": "n", "nvofapi64": "n", "nvcuda": "b"
|
||||
}
|
||||
|
||||
env['WINEDLLOVERRIDES'] = ';'.join(f"{name}={setting}" for name, setting in dll_overrides.items())
|
||||
env['WINE_LARGE_ADDRESS_AWARE'] = '1'
|
||||
env['DXVK_ENABLE_NVAPI'] = '1'
|
||||
|
||||
# Set up winetricks cache
|
||||
from jackify.shared.paths import get_jackify_data_dir
|
||||
jackify_cache_dir = get_jackify_data_dir() / 'winetricks_cache'
|
||||
jackify_cache_dir.mkdir(parents=True, exist_ok=True)
|
||||
env['WINETRICKS_CACHE'] = str(jackify_cache_dir)
|
||||
|
||||
return env
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Failed to prepare winetricks environment: {e}")
|
||||
return None
|
||||
|
||||
def _install_components_with_winetricks(self, components: list, wineprefix: str, env: dict) -> bool:
|
||||
"""
|
||||
Install components using winetricks with the prepared environment.
|
||||
|
||||
Args:
|
||||
components: List of components to install
|
||||
wineprefix: Wine prefix path
|
||||
env: Prepared environment variables
|
||||
|
||||
Returns:
|
||||
bool: True if installation succeeded, False otherwise
|
||||
"""
|
||||
max_attempts = 3
|
||||
for attempt in range(1, max_attempts + 1):
|
||||
if attempt > 1:
|
||||
self.logger.warning(f"Retrying winetricks installation (attempt {attempt}/{max_attempts})")
|
||||
self._cleanup_wine_processes()
|
||||
|
||||
try:
|
||||
cmd = [self.winetricks_path, '--unattended'] + components
|
||||
self.logger.debug(f"Running winetricks: {' '.join(cmd)}")
|
||||
|
||||
result = subprocess.run(
|
||||
cmd,
|
||||
env=env,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.PIPE,
|
||||
text=True,
|
||||
timeout=600
|
||||
)
|
||||
|
||||
if result.returncode == 0:
|
||||
self.logger.info(f"Winetricks components installed successfully: {components}")
|
||||
# Set Windows 10 mode after component installation (matches legacy script timing)
|
||||
wine_binary = env.get('WINE', '')
|
||||
self._set_windows_10_mode(env.get('WINEPREFIX', ''), wine_binary)
|
||||
return True
|
||||
else:
|
||||
self.logger.error(f"Winetricks failed (attempt {attempt}): {result.stderr.strip()}")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error during winetricks run (attempt {attempt}): {e}")
|
||||
|
||||
self.logger.error(f"Failed to install components with winetricks after {max_attempts} attempts")
|
||||
return False
|
||||
|
||||
def _set_windows_10_mode(self, wineprefix: str, wine_binary: str):
|
||||
"""
|
||||
Set Windows 10 mode for the prefix after component installation (matches legacy script timing).
|
||||
This should be called AFTER all Wine components are installed, not before.
|
||||
"""
|
||||
try:
|
||||
env = os.environ.copy()
|
||||
env['WINEPREFIX'] = wineprefix
|
||||
env['WINE'] = wine_binary
|
||||
|
||||
self.logger.info("Setting Windows 10 mode after component installation (matching legacy script)")
|
||||
result = subprocess.run([
|
||||
self.winetricks_path, '-q', 'win10'
|
||||
], env=env, capture_output=True, text=True, timeout=300)
|
||||
|
||||
if result.returncode == 0:
|
||||
self.logger.info("Windows 10 mode set successfully")
|
||||
else:
|
||||
self.logger.warning(f"Could not set Windows 10 mode: {result.stderr}")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.warning(f"Error setting Windows 10 mode: {e}")
|
||||
|
||||
def _install_components_protontricks_only(self, components: list, wineprefix: str, game_var: str) -> bool:
|
||||
"""
|
||||
Legacy approach: Install all components using protontricks only.
|
||||
This matches the behavior of the original bash script.
|
||||
"""
|
||||
try:
|
||||
self.logger.info(f"Installing all components with protontricks (legacy method): {components}")
|
||||
|
||||
# Import protontricks handler
|
||||
from ..handlers.protontricks_handler import ProtontricksHandler
|
||||
|
||||
# Determine if we're on Steam Deck (for protontricks handler)
|
||||
steamdeck = os.path.exists('/home/deck')
|
||||
protontricks_handler = ProtontricksHandler(steamdeck, logger=self.logger)
|
||||
|
||||
# Get AppID from wineprefix
|
||||
appid = self._extract_appid_from_wineprefix(wineprefix)
|
||||
if not appid:
|
||||
self.logger.error("Could not extract AppID from wineprefix for protontricks installation")
|
||||
return False
|
||||
|
||||
self.logger.info(f"Using AppID {appid} for protontricks installation")
|
||||
|
||||
# Detect protontricks availability
|
||||
if not protontricks_handler.detect_protontricks():
|
||||
self.logger.error("Protontricks not available for component installation")
|
||||
return False
|
||||
|
||||
# Install all components using protontricks
|
||||
success = protontricks_handler.install_wine_components(appid, game_var, components)
|
||||
|
||||
if success:
|
||||
self.logger.info("All components installed successfully with protontricks")
|
||||
# Set Windows 10 mode after component installation
|
||||
wine_binary = self._get_wine_binary_for_prefix(wineprefix)
|
||||
self._set_windows_10_mode(wineprefix, wine_binary)
|
||||
return True
|
||||
else:
|
||||
self.logger.error("Component installation failed with protontricks")
|
||||
return False
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error installing components with protontricks: {e}", exc_info=True)
|
||||
return False
|
||||
|
||||
def _extract_appid_from_wineprefix(self, wineprefix: str) -> Optional[str]:
|
||||
"""
|
||||
Extract AppID from wineprefix path.
|
||||
|
||||
Args:
|
||||
wineprefix: Wine prefix path
|
||||
|
||||
Returns:
|
||||
AppID as string, or None if extraction fails
|
||||
"""
|
||||
try:
|
||||
if 'compatdata' in wineprefix:
|
||||
# Standard Steam compatdata structure
|
||||
path_parts = Path(wineprefix).parts
|
||||
for i, part in enumerate(path_parts):
|
||||
if part == 'compatdata' and i + 1 < len(path_parts):
|
||||
potential_appid = path_parts[i + 1]
|
||||
if potential_appid.isdigit():
|
||||
return potential_appid
|
||||
self.logger.error(f"Could not extract AppID from wineprefix path: {wineprefix}")
|
||||
return None
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting AppID from wineprefix: {e}")
|
||||
return None
|
||||
|
||||
def _get_wine_binary_for_prefix(self, wineprefix: str) -> str:
|
||||
"""
|
||||
Get the wine binary path for a given prefix.
|
||||
|
||||
Args:
|
||||
wineprefix: Wine prefix path
|
||||
|
||||
Returns:
|
||||
Wine binary path as string
|
||||
"""
|
||||
try:
|
||||
from ..handlers.config_handler import ConfigHandler
|
||||
from ..handlers.wine_utils import WineUtils
|
||||
|
||||
config = ConfigHandler()
|
||||
user_proton_path = config.get_proton_path()
|
||||
|
||||
# If user selected a specific Proton, try that first
|
||||
wine_binary = None
|
||||
if user_proton_path != 'auto':
|
||||
if os.path.exists(user_proton_path):
|
||||
resolved_proton_path = os.path.realpath(user_proton_path)
|
||||
valve_proton_wine = os.path.join(resolved_proton_path, 'dist', 'bin', 'wine')
|
||||
ge_proton_wine = os.path.join(resolved_proton_path, 'files', 'bin', 'wine')
|
||||
|
||||
if os.path.exists(valve_proton_wine):
|
||||
wine_binary = valve_proton_wine
|
||||
elif os.path.exists(ge_proton_wine):
|
||||
wine_binary = ge_proton_wine
|
||||
|
||||
# Fall back to auto-detection if user selection failed or is 'auto'
|
||||
if not wine_binary:
|
||||
best_proton = WineUtils.select_best_proton()
|
||||
if best_proton:
|
||||
wine_binary = WineUtils.find_proton_binary(best_proton['name'])
|
||||
|
||||
return wine_binary if wine_binary else ""
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error getting wine binary for prefix: {e}")
|
||||
return ""
|
||||
|
||||
def _cleanup_wine_processes(self):
|
||||
"""
|
||||
Internal method to clean up wine processes during component installation
|
||||
|
||||
@@ -39,14 +39,34 @@ class AutomatedPrefixService:
|
||||
from jackify.shared.timing import get_timestamp
|
||||
return get_timestamp()
|
||||
|
||||
def _get_user_proton_version(self):
|
||||
"""Get user's preferred Proton version from config, with fallback to auto-detection"""
|
||||
def _get_user_proton_version(self, modlist_name: str = None):
|
||||
"""Get user's preferred Proton version from config, with fallback to auto-detection
|
||||
|
||||
Args:
|
||||
modlist_name: Optional modlist name for special handling (e.g., Lorerim)
|
||||
"""
|
||||
try:
|
||||
from jackify.backend.handlers.config_handler import ConfigHandler
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Check for Lorerim-specific Proton override first
|
||||
if modlist_name and modlist_name.lower() == 'lorerim':
|
||||
lorerim_proton = self._get_lorerim_preferred_proton()
|
||||
if lorerim_proton:
|
||||
logger.info(f"Lorerim detected: Using {lorerim_proton} instead of user settings")
|
||||
self._store_proton_override_notification("Lorerim", lorerim_proton)
|
||||
return lorerim_proton
|
||||
|
||||
# Check for Lost Legacy-specific Proton override (needs Proton 9 for ENB compatibility)
|
||||
if modlist_name and modlist_name.lower() == 'lostlegacy':
|
||||
lostlegacy_proton = self._get_lorerim_preferred_proton() # Use same logic as Lorerim
|
||||
if lostlegacy_proton:
|
||||
logger.info(f"Lost Legacy detected: Using {lostlegacy_proton} instead of user settings (ENB compatibility)")
|
||||
self._store_proton_override_notification("Lost Legacy", lostlegacy_proton)
|
||||
return lostlegacy_proton
|
||||
|
||||
config_handler = ConfigHandler()
|
||||
user_proton_path = config_handler.get('proton_path', 'auto')
|
||||
user_proton_path = config_handler.get_game_proton_path()
|
||||
|
||||
if user_proton_path == 'auto':
|
||||
# Use enhanced fallback logic with GE-Proton preference
|
||||
@@ -125,8 +145,8 @@ class AutomatedPrefixService:
|
||||
logger.warning(f"Could not generate STEAM_COMPAT_MOUNTS, using default: {e}")
|
||||
launch_options = "%command%"
|
||||
|
||||
# Get user's preferred Proton version
|
||||
proton_version = self._get_user_proton_version()
|
||||
# Get user's preferred Proton version (with Lorerim-specific override)
|
||||
proton_version = self._get_user_proton_version(shortcut_name)
|
||||
|
||||
# Create shortcut with Proton using native service
|
||||
success, app_id = steam_service.create_shortcut_with_proton(
|
||||
@@ -487,7 +507,7 @@ exit"""
|
||||
try:
|
||||
# Use the existing protontricks handler
|
||||
from jackify.backend.handlers.protontricks_handler import ProtontricksHandler
|
||||
protontricks_handler = ProtontricksHandler(steamdeck=steamdeck or False)
|
||||
protontricks_handler = ProtontricksHandler(steamdeck or False)
|
||||
result = protontricks_handler.run_protontricks('-l')
|
||||
|
||||
if result.returncode == 0:
|
||||
@@ -1556,6 +1576,9 @@ echo Prefix creation complete.
|
||||
|
||||
if progress_callback:
|
||||
progress_callback(f"{self._get_progress_timestamp()} Steam Configuration complete!")
|
||||
# Show Proton override notification if applicable
|
||||
self._show_proton_override_notification(progress_callback)
|
||||
|
||||
logger.info(" Simple automated prefix creation workflow completed successfully")
|
||||
return True, prefix_path, actual_appid
|
||||
|
||||
@@ -1869,6 +1892,11 @@ echo Prefix creation complete.
|
||||
if progress_callback:
|
||||
progress_callback(f"{last_timestamp} Steam integration complete")
|
||||
progress_callback("") # Blank line after Steam integration complete
|
||||
|
||||
# Show Proton override notification if applicable
|
||||
self._show_proton_override_notification(progress_callback)
|
||||
|
||||
if progress_callback:
|
||||
progress_callback("") # Extra blank line to span across Configuration Summary
|
||||
progress_callback("") # And one more to create space before Prefix Configuration
|
||||
|
||||
@@ -2705,7 +2733,7 @@ echo Prefix creation complete.
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
config = ConfigHandler()
|
||||
user_proton_path = config.get('proton_path', 'auto')
|
||||
user_proton_path = config.get_game_proton_path()
|
||||
|
||||
# If user selected a specific Proton, try that first
|
||||
if user_proton_path != 'auto':
|
||||
@@ -3005,4 +3033,92 @@ echo Prefix creation complete.
|
||||
logger.debug(f"{config['name']} not found in Steam libraries")
|
||||
|
||||
logger.info("Game registry injection completed")
|
||||
|
||||
|
||||
def _get_lorerim_preferred_proton(self):
|
||||
"""Get Lorerim's preferred Proton 9 version with specific priority order"""
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Get all available Proton versions
|
||||
available_versions = WineUtils.scan_all_proton_versions()
|
||||
|
||||
if not available_versions:
|
||||
logger.warning("No Proton versions found for Lorerim override")
|
||||
return None
|
||||
|
||||
# Priority order for Lorerim:
|
||||
# 1. GEProton9-27 (specific version)
|
||||
# 2. Other GEProton-9 versions (latest first)
|
||||
# 3. Valve Proton 9 (any version)
|
||||
|
||||
preferred_candidates = []
|
||||
|
||||
for version in available_versions:
|
||||
version_name = version['name']
|
||||
|
||||
# Priority 1: GEProton9-27 specifically
|
||||
if version_name == 'GE-Proton9-27':
|
||||
logger.info(f"Lorerim: Found preferred GE-Proton9-27")
|
||||
return version_name
|
||||
|
||||
# Priority 2: Other GE-Proton 9 versions
|
||||
elif version_name.startswith('GE-Proton9-'):
|
||||
preferred_candidates.append(('ge_proton_9', version_name, version))
|
||||
|
||||
# Priority 3: Valve Proton 9
|
||||
elif 'Proton 9' in version_name:
|
||||
preferred_candidates.append(('valve_proton_9', version_name, version))
|
||||
|
||||
# Return best candidate if any found
|
||||
if preferred_candidates:
|
||||
# Sort by priority (GE-Proton first, then by name for latest)
|
||||
preferred_candidates.sort(key=lambda x: (x[0], x[1]), reverse=True)
|
||||
best_candidate = preferred_candidates[0]
|
||||
logger.info(f"Lorerim: Selected {best_candidate[1]} as best Proton 9 option")
|
||||
return best_candidate[1]
|
||||
|
||||
logger.warning("Lorerim: No suitable Proton 9 versions found, will use user settings")
|
||||
return None
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Error detecting Lorerim Proton preference: {e}")
|
||||
return None
|
||||
|
||||
def _store_proton_override_notification(self, modlist_name: str, proton_version: str):
|
||||
"""Store Proton override information for end-of-install notification"""
|
||||
try:
|
||||
# Store override info for later display
|
||||
if not hasattr(self, '_proton_overrides'):
|
||||
self._proton_overrides = []
|
||||
|
||||
self._proton_overrides.append({
|
||||
'modlist': modlist_name,
|
||||
'proton_version': proton_version,
|
||||
'reason': f'{modlist_name} requires Proton 9 for optimal compatibility'
|
||||
})
|
||||
|
||||
logger.debug(f"Stored Proton override notification: {modlist_name} → {proton_version}")
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to store Proton override notification: {e}")
|
||||
|
||||
def _show_proton_override_notification(self, progress_callback=None):
|
||||
"""Display any Proton override notifications to the user"""
|
||||
try:
|
||||
if hasattr(self, '_proton_overrides') and self._proton_overrides:
|
||||
for override in self._proton_overrides:
|
||||
notification_msg = f"PROTON OVERRIDE: {override['modlist']} configured to use {override['proton_version']} for optimal compatibility"
|
||||
|
||||
if progress_callback:
|
||||
progress_callback("")
|
||||
progress_callback(f"{self._get_progress_timestamp()} {notification_msg}")
|
||||
|
||||
logger.info(notification_msg)
|
||||
|
||||
# Clear notifications after display
|
||||
self._proton_overrides = []
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to show Proton override notification: {e}")
|
||||
|
||||
|
||||
|
||||
@@ -629,8 +629,13 @@ class ModlistService:
|
||||
'mo2_exe_path': str(context.install_dir / 'ModOrganizer.exe'),
|
||||
'resolution': getattr(context, 'resolution', None),
|
||||
'skip_confirmation': True, # Service layer should be non-interactive
|
||||
'manual_steps_completed': False
|
||||
'manual_steps_completed': False,
|
||||
'appid': getattr(context, 'app_id', None) # Fix: Include appid like other configuration paths
|
||||
}
|
||||
|
||||
# DEBUG: Log what resolution we're passing
|
||||
logger.info(f"DEBUG: config_context resolution = {config_context['resolution']}")
|
||||
logger.info(f"DEBUG: context.resolution = {getattr(context, 'resolution', 'NOT_SET')}")
|
||||
|
||||
# Run the complete configuration phase
|
||||
success = modlist_menu.run_modlist_configuration_phase(config_context)
|
||||
|
||||
@@ -30,100 +30,83 @@ class NativeSteamService:
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
self.steam_path = Path.home() / ".steam" / "steam"
|
||||
self.userdata_path = self.steam_path / "userdata"
|
||||
self.steam_paths = [
|
||||
Path.home() / ".steam" / "steam",
|
||||
Path.home() / ".local" / "share" / "Steam",
|
||||
Path.home() / ".var" / "app" / "com.valvesoftware.Steam" / ".local" / "share" / "Steam"
|
||||
]
|
||||
self.steam_path = None
|
||||
self.userdata_path = None
|
||||
self.user_id = None
|
||||
self.user_config_path = None
|
||||
|
||||
def find_steam_user(self) -> bool:
|
||||
"""Find the active Steam user directory"""
|
||||
"""
|
||||
Find the active Steam user directory using Steam's own configuration files.
|
||||
No more guessing - uses loginusers.vdf to get the most recent user and converts SteamID64 to SteamID3.
|
||||
"""
|
||||
try:
|
||||
if not self.userdata_path.exists():
|
||||
logger.error("Steam userdata directory not found")
|
||||
# Step 1: Find Steam installation using Steam's own file structure
|
||||
if not self._find_steam_installation():
|
||||
logger.error("No Steam installation found")
|
||||
return False
|
||||
|
||||
# Find user directories (excluding user 0 which is a system account)
|
||||
user_dirs = [d for d in self.userdata_path.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
|
||||
if not user_dirs:
|
||||
logger.error("No valid Steam user directories found (user 0 is not valid for shortcuts)")
|
||||
# Step 2: Parse loginusers.vdf to get the most recent user (SteamID64)
|
||||
steamid64 = self._get_most_recent_user_from_loginusers()
|
||||
if not steamid64:
|
||||
logger.error("Could not determine most recent Steam user from loginusers.vdf")
|
||||
return False
|
||||
|
||||
# Detect the correct Steam user
|
||||
user_dir = self._detect_active_steam_user(user_dirs)
|
||||
if not user_dir:
|
||||
logger.error("Could not determine active Steam user")
|
||||
# Step 3: Convert SteamID64 to SteamID3 (userdata directory format)
|
||||
steamid3 = self._convert_steamid64_to_steamid3(steamid64)
|
||||
logger.info(f"Most recent Steam user: SteamID64={steamid64}, SteamID3={steamid3}")
|
||||
|
||||
# Step 4: Verify the userdata directory exists
|
||||
user_dir = self.userdata_path / str(steamid3)
|
||||
if not user_dir.exists():
|
||||
logger.error(f"Userdata directory does not exist: {user_dir}")
|
||||
return False
|
||||
|
||||
self.user_id = user_dir.name
|
||||
self.user_config_path = user_dir / "config"
|
||||
config_dir = user_dir / "config"
|
||||
if not config_dir.exists():
|
||||
logger.error(f"User config directory does not exist: {config_dir}")
|
||||
return False
|
||||
|
||||
logger.info(f"Found Steam user: {self.user_id}")
|
||||
# Step 5: Set up the service state
|
||||
self.user_id = str(steamid3)
|
||||
self.user_config_path = config_dir
|
||||
|
||||
logger.info(f"VERIFIED Steam user: {self.user_id}")
|
||||
logger.info(f"User config path: {self.user_config_path}")
|
||||
logger.info(f"Shortcuts.vdf will be at: {self.user_config_path / 'shortcuts.vdf'}")
|
||||
|
||||
return True
|
||||
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Error finding Steam user: {e}")
|
||||
logger.error(f"Error finding Steam user: {e}", exc_info=True)
|
||||
return False
|
||||
|
||||
def _detect_active_steam_user(self, user_dirs: List[Path]) -> Optional[Path]:
|
||||
def _find_steam_installation(self) -> bool:
|
||||
"""Find Steam installation by checking for config/loginusers.vdf"""
|
||||
for steam_path in self.steam_paths:
|
||||
loginusers_path = steam_path / "config" / "loginusers.vdf"
|
||||
userdata_path = steam_path / "userdata"
|
||||
|
||||
if loginusers_path.exists() and userdata_path.exists():
|
||||
self.steam_path = steam_path
|
||||
self.userdata_path = userdata_path
|
||||
logger.info(f"Found Steam installation at: {steam_path}")
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
def _get_most_recent_user_from_loginusers(self) -> Optional[str]:
|
||||
"""
|
||||
Detect the active Steam user from available user directories.
|
||||
|
||||
Priority:
|
||||
1. Single non-0 user: Use automatically
|
||||
2. Multiple users: Parse loginusers.vdf to find logged-in user
|
||||
3. Fallback: Most recently active user directory
|
||||
|
||||
Args:
|
||||
user_dirs: List of valid user directories
|
||||
|
||||
Returns:
|
||||
Path to the active user directory, or None if detection fails
|
||||
"""
|
||||
if len(user_dirs) == 1:
|
||||
logger.info(f"Single Steam user found: {user_dirs[0].name}")
|
||||
return user_dirs[0]
|
||||
|
||||
logger.info(f"Multiple Steam users found: {[d.name for d in user_dirs]}")
|
||||
|
||||
# Try to parse loginusers.vdf to find logged-in user
|
||||
loginusers_path = self.steam_path / "loginusers.vdf"
|
||||
active_user = self._parse_loginusers_vdf(loginusers_path)
|
||||
|
||||
if active_user:
|
||||
# Find matching user directory
|
||||
for user_dir in user_dirs:
|
||||
if user_dir.name == active_user:
|
||||
logger.info(f"Found logged-in Steam user from loginusers.vdf: {active_user}")
|
||||
return user_dir
|
||||
|
||||
logger.warning(f"Logged-in user {active_user} from loginusers.vdf not found in user directories")
|
||||
|
||||
# Fallback: Use most recently modified user directory
|
||||
try:
|
||||
most_recent = max(user_dirs, key=lambda d: d.stat().st_mtime)
|
||||
logger.info(f"Using most recently active Steam user directory: {most_recent.name}")
|
||||
return most_recent
|
||||
except Exception as e:
|
||||
logger.error(f"Error determining most recent user directory: {e}")
|
||||
# Final fallback: Use first user
|
||||
logger.warning(f"Using first user directory as final fallback: {user_dirs[0].name}")
|
||||
return user_dirs[0]
|
||||
|
||||
def _parse_loginusers_vdf(self, loginusers_path: Path) -> Optional[str]:
|
||||
"""
|
||||
Parse loginusers.vdf to find the currently logged-in Steam user.
|
||||
|
||||
Args:
|
||||
loginusers_path: Path to loginusers.vdf
|
||||
|
||||
Returns:
|
||||
Steam user ID as string, or None if parsing fails
|
||||
Parse loginusers.vdf to get the SteamID64 of the most recent user.
|
||||
Uses Steam's own MostRecent flag and Timestamp.
|
||||
"""
|
||||
try:
|
||||
if not loginusers_path.exists():
|
||||
logger.debug(f"loginusers.vdf not found at {loginusers_path}")
|
||||
return None
|
||||
loginusers_path = self.steam_path / "config" / "loginusers.vdf"
|
||||
|
||||
# Load VDF data
|
||||
vdf_data = VDFHandler.load(str(loginusers_path), binary=False)
|
||||
@@ -133,27 +116,52 @@ class NativeSteamService:
|
||||
|
||||
users_section = vdf_data.get("users", {})
|
||||
if not users_section:
|
||||
logger.debug("No users section found in loginusers.vdf")
|
||||
logger.error("No users section found in loginusers.vdf")
|
||||
return None
|
||||
|
||||
# Find user marked as logged in
|
||||
for user_id, user_data in users_section.items():
|
||||
if isinstance(user_data, dict):
|
||||
# Check for indicators of logged-in status
|
||||
if user_data.get("MostRecent") == "1" or user_data.get("WantsOfflineMode") == "0":
|
||||
logger.debug(f"Found most recent/logged-in user: {user_id}")
|
||||
return user_id
|
||||
most_recent_user = None
|
||||
most_recent_timestamp = 0
|
||||
|
||||
# If no specific user found, try to get the first valid user
|
||||
if users_section:
|
||||
first_user = next(iter(users_section.keys()))
|
||||
logger.debug(f"No specific logged-in user found, using first user: {first_user}")
|
||||
return first_user
|
||||
# Find user with MostRecent=1 or highest timestamp
|
||||
for steamid64, user_data in users_section.items():
|
||||
if isinstance(user_data, dict):
|
||||
# Check for MostRecent flag first
|
||||
if user_data.get("MostRecent") == "1":
|
||||
logger.info(f"Found user marked as MostRecent: {steamid64}")
|
||||
return steamid64
|
||||
|
||||
# Also track highest timestamp as fallback
|
||||
timestamp = int(user_data.get("Timestamp", "0"))
|
||||
if timestamp > most_recent_timestamp:
|
||||
most_recent_timestamp = timestamp
|
||||
most_recent_user = steamid64
|
||||
|
||||
# Return user with highest timestamp if no MostRecent flag found
|
||||
if most_recent_user:
|
||||
logger.info(f"Found most recent user by timestamp: {most_recent_user}")
|
||||
return most_recent_user
|
||||
|
||||
logger.error("No valid users found in loginusers.vdf")
|
||||
return None
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Error parsing loginusers.vdf: {e}")
|
||||
return None
|
||||
|
||||
def _convert_steamid64_to_steamid3(self, steamid64: str) -> int:
|
||||
"""
|
||||
Convert SteamID64 to SteamID3 (used in userdata directory names).
|
||||
Formula: SteamID3 = SteamID64 - 76561197960265728
|
||||
"""
|
||||
try:
|
||||
steamid64_int = int(steamid64)
|
||||
steamid3 = steamid64_int - 76561197960265728
|
||||
logger.debug(f"Converted SteamID64 {steamid64} to SteamID3 {steamid3}")
|
||||
return steamid3
|
||||
except ValueError as e:
|
||||
logger.error(f"Invalid SteamID64 format: {steamid64}")
|
||||
raise
|
||||
|
||||
return None
|
||||
|
||||
def get_shortcuts_vdf_path(self) -> Optional[Path]:
|
||||
"""Get the path to shortcuts.vdf"""
|
||||
@@ -337,16 +345,22 @@ class NativeSteamService:
|
||||
def set_proton_version(self, app_id: int, proton_version: str = "proton_experimental") -> bool:
|
||||
"""
|
||||
Set the Proton version for a specific app using ONLY config.vdf like steam-conductor does.
|
||||
|
||||
|
||||
Args:
|
||||
app_id: The unsigned AppID
|
||||
app_id: The unsigned AppID
|
||||
proton_version: The Proton version to set
|
||||
|
||||
|
||||
Returns:
|
||||
True if successful
|
||||
"""
|
||||
# Ensure Steam user detection is completed first
|
||||
if not self.steam_path:
|
||||
if not self.find_steam_user():
|
||||
logger.error("Cannot set Proton version: Steam user detection failed")
|
||||
return False
|
||||
|
||||
logger.info(f"Setting Proton version '{proton_version}' for AppID {app_id} using STL-compatible format")
|
||||
|
||||
|
||||
try:
|
||||
# Step 1: Write to the main config.vdf for CompatToolMapping
|
||||
config_path = self.steam_path / "config" / "config.vdf"
|
||||
@@ -368,8 +382,27 @@ class NativeSteamService:
|
||||
# Find the CompatToolMapping section
|
||||
compat_start = config_text.find('"CompatToolMapping"')
|
||||
if compat_start == -1:
|
||||
logger.error("CompatToolMapping section not found in config.vdf")
|
||||
return False
|
||||
logger.warning("CompatToolMapping section not found in config.vdf, creating it")
|
||||
# Find the Steam section to add CompatToolMapping to
|
||||
steam_section = config_text.find('"Steam"')
|
||||
if steam_section == -1:
|
||||
logger.error("Steam section not found in config.vdf")
|
||||
return False
|
||||
|
||||
# Find the opening brace for Steam section
|
||||
steam_brace = config_text.find('{', steam_section)
|
||||
if steam_brace == -1:
|
||||
logger.error("Steam section opening brace not found")
|
||||
return False
|
||||
|
||||
# Insert CompatToolMapping section right after Steam opening brace
|
||||
insert_pos = steam_brace + 1
|
||||
compat_section = '\n\t\t"CompatToolMapping"\n\t\t{\n\t\t}\n'
|
||||
config_text = config_text[:insert_pos] + compat_section + config_text[insert_pos:]
|
||||
|
||||
# Update compat_start position after insertion
|
||||
compat_start = config_text.find('"CompatToolMapping"')
|
||||
logger.info("Created CompatToolMapping section in config.vdf")
|
||||
|
||||
# Find the closing brace for CompatToolMapping
|
||||
# Look for the opening brace after CompatToolMapping
|
||||
|
||||
@@ -39,7 +39,7 @@ class ProtontricksDetectionService:
|
||||
def _get_protontricks_handler(self) -> ProtontricksHandler:
|
||||
"""Get or create ProtontricksHandler instance"""
|
||||
if self._protontricks_handler is None:
|
||||
self._protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck)
|
||||
self._protontricks_handler = ProtontricksHandler(self.steamdeck)
|
||||
return self._protontricks_handler
|
||||
|
||||
def detect_protontricks(self, use_cache: bool = True) -> Tuple[bool, str, str]:
|
||||
|
||||
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@@ -7,7 +7,7 @@
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v8.0": {},
|
||||
".NETCoreApp,Version=v8.0/linux-x64": {
|
||||
"jackify-engine/0.3.15": {
|
||||
"jackify-engine/0.3.17": {
|
||||
"dependencies": {
|
||||
"Markdig": "0.40.0",
|
||||
"Microsoft.Extensions.Configuration.Json": "9.0.1",
|
||||
@@ -22,16 +22,16 @@
|
||||
"SixLabors.ImageSharp": "3.1.6",
|
||||
"System.CommandLine": "2.0.0-beta4.22272.1",
|
||||
"System.CommandLine.NamingConventionBinder": "2.0.0-beta4.22272.1",
|
||||
"Wabbajack.CLI.Builder": "0.3.15",
|
||||
"Wabbajack.Downloaders.Bethesda": "0.3.15",
|
||||
"Wabbajack.Downloaders.Dispatcher": "0.3.15",
|
||||
"Wabbajack.Hashing.xxHash64": "0.3.15",
|
||||
"Wabbajack.Networking.Discord": "0.3.15",
|
||||
"Wabbajack.Networking.GitHub": "0.3.15",
|
||||
"Wabbajack.Paths.IO": "0.3.15",
|
||||
"Wabbajack.Server.Lib": "0.3.15",
|
||||
"Wabbajack.Services.OSIntegrated": "0.3.15",
|
||||
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||||
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@@ -1781,7 +1781,7 @@
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@@ -1791,109 +1791,109 @@
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@@ -1903,360 +1903,360 @@
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||||
@@ -2264,58 +2264,58 @@
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||||
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||||
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||||
@@ -2332,7 +2332,7 @@
|
||||
}
|
||||
},
|
||||
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||||
"jackify-engine/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
@@ -3021,202 +3021,202 @@
|
||||
"path": "yamldotnet/16.3.0",
|
||||
"hashPath": "yamldotnet.16.3.0.nupkg.sha512"
|
||||
},
|
||||
"Wabbajack.CLI.Builder/0.3.15": {
|
||||
"Wabbajack.CLI.Builder/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Common/0.3.15": {
|
||||
"Wabbajack.Common/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Compiler/0.3.15": {
|
||||
"Wabbajack.Compiler/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Compression.BSA/0.3.15": {
|
||||
"Wabbajack.Compression.BSA/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Compression.Zip/0.3.15": {
|
||||
"Wabbajack.Compression.Zip/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Configuration/0.3.15": {
|
||||
"Wabbajack.Configuration/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Bethesda/0.3.15": {
|
||||
"Wabbajack.Downloaders.Bethesda/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Dispatcher/0.3.15": {
|
||||
"Wabbajack.Downloaders.Dispatcher/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.GameFile/0.3.15": {
|
||||
"Wabbajack.Downloaders.GameFile/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.GoogleDrive/0.3.15": {
|
||||
"Wabbajack.Downloaders.GoogleDrive/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Http/0.3.15": {
|
||||
"Wabbajack.Downloaders.Http/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Interfaces/0.3.15": {
|
||||
"Wabbajack.Downloaders.Interfaces/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.IPS4OAuth2Downloader/0.3.15": {
|
||||
"Wabbajack.Downloaders.IPS4OAuth2Downloader/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Manual/0.3.15": {
|
||||
"Wabbajack.Downloaders.Manual/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.MediaFire/0.3.15": {
|
||||
"Wabbajack.Downloaders.MediaFire/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Mega/0.3.15": {
|
||||
"Wabbajack.Downloaders.Mega/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.ModDB/0.3.15": {
|
||||
"Wabbajack.Downloaders.ModDB/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Nexus/0.3.15": {
|
||||
"Wabbajack.Downloaders.Nexus/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.VerificationCache/0.3.15": {
|
||||
"Wabbajack.Downloaders.VerificationCache/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.WabbajackCDN/0.3.15": {
|
||||
"Wabbajack.Downloaders.WabbajackCDN/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.DTOs/0.3.15": {
|
||||
"Wabbajack.DTOs/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.FileExtractor/0.3.15": {
|
||||
"Wabbajack.FileExtractor/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Hashing.PHash/0.3.15": {
|
||||
"Wabbajack.Hashing.PHash/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Hashing.xxHash64/0.3.15": {
|
||||
"Wabbajack.Hashing.xxHash64/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Installer/0.3.15": {
|
||||
"Wabbajack.Installer/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.IO.Async/0.3.15": {
|
||||
"Wabbajack.IO.Async/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.BethesdaNet/0.3.15": {
|
||||
"Wabbajack.Networking.BethesdaNet/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.Discord/0.3.15": {
|
||||
"Wabbajack.Networking.Discord/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.GitHub/0.3.15": {
|
||||
"Wabbajack.Networking.GitHub/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.Http/0.3.15": {
|
||||
"Wabbajack.Networking.Http/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.Http.Interfaces/0.3.15": {
|
||||
"Wabbajack.Networking.Http.Interfaces/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.NexusApi/0.3.15": {
|
||||
"Wabbajack.Networking.NexusApi/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.WabbajackClientApi/0.3.15": {
|
||||
"Wabbajack.Networking.WabbajackClientApi/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Paths/0.3.15": {
|
||||
"Wabbajack.Paths/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Paths.IO/0.3.15": {
|
||||
"Wabbajack.Paths.IO/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.RateLimiter/0.3.15": {
|
||||
"Wabbajack.RateLimiter/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Server.Lib/0.3.15": {
|
||||
"Wabbajack.Server.Lib/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Services.OSIntegrated/0.3.15": {
|
||||
"Wabbajack.Services.OSIntegrated/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.VFS/0.3.15": {
|
||||
"Wabbajack.VFS/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.VFS.Interfaces/0.3.15": {
|
||||
"Wabbajack.VFS.Interfaces/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
|
||||
Binary file not shown.
@@ -256,18 +256,24 @@ class UpdateDialog(QDialog):
|
||||
self.downloaded_path = downloaded_path
|
||||
self.progress_label.setText("Download completed successfully!")
|
||||
self.progress_bar.setValue(100)
|
||||
|
||||
# Show install button
|
||||
self.download_button.setVisible(False)
|
||||
self.install_button.setVisible(True)
|
||||
|
||||
# Re-enable other buttons
|
||||
self.later_button.setEnabled(True)
|
||||
self.skip_button.setEnabled(True)
|
||||
|
||||
|
||||
# Check if auto-restart is enabled
|
||||
if self.auto_restart_checkbox.isChecked():
|
||||
# Auto-install immediately
|
||||
self.progress_label.setText("Auto-installing update...")
|
||||
self.install_update()
|
||||
else:
|
||||
# Show install button for manual installation
|
||||
self.download_button.setVisible(False)
|
||||
self.install_button.setVisible(True)
|
||||
|
||||
# Re-enable other buttons
|
||||
self.later_button.setEnabled(True)
|
||||
self.skip_button.setEnabled(True)
|
||||
|
||||
else:
|
||||
self.show_error("Download Failed", "Failed to download the update. Please try again later.")
|
||||
|
||||
|
||||
# Reset UI
|
||||
self.progress_group.setVisible(False)
|
||||
self.download_button.setEnabled(True)
|
||||
|
||||
@@ -102,7 +102,7 @@ sys.path.insert(0, str(src_dir))
|
||||
|
||||
from PySide6.QtWidgets import (
|
||||
QApplication, QMainWindow, QWidget, QLabel, QVBoxLayout, QPushButton,
|
||||
QStackedWidget, QHBoxLayout, QDialog, QFormLayout, QLineEdit, QCheckBox, QSpinBox, QMessageBox, QGroupBox, QGridLayout, QFileDialog, QToolButton, QStyle, QComboBox
|
||||
QStackedWidget, QHBoxLayout, QDialog, QFormLayout, QLineEdit, QCheckBox, QSpinBox, QMessageBox, QGroupBox, QGridLayout, QFileDialog, QToolButton, QStyle, QComboBox, QTabWidget
|
||||
)
|
||||
from PySide6.QtCore import Qt, QEvent
|
||||
from PySide6.QtGui import QIcon
|
||||
@@ -167,221 +167,26 @@ class SettingsDialog(QDialog):
|
||||
self._original_debug_mode = self.config_handler.get('debug_mode', False)
|
||||
self.setWindowTitle("Settings")
|
||||
self.setModal(True)
|
||||
self.setMinimumWidth(750)
|
||||
self.setMinimumWidth(650) # Reduced width for Steam Deck compatibility
|
||||
self.setMaximumWidth(800) # Maximum width to prevent excessive stretching
|
||||
self.setStyleSheet("QDialog { background-color: #232323; color: #eee; } QPushButton:hover { background-color: #333; }")
|
||||
|
||||
main_layout = QVBoxLayout()
|
||||
self.setLayout(main_layout)
|
||||
|
||||
# --- Resource Limits Section ---
|
||||
resource_group = QGroupBox("Resource Limits")
|
||||
resource_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
resource_layout = QGridLayout()
|
||||
resource_group.setLayout(resource_layout)
|
||||
resource_layout.setVerticalSpacing(4)
|
||||
resource_layout.setHorizontalSpacing(8)
|
||||
resource_layout.addWidget(self._bold_label("Resource"), 0, 0, 1, 1, Qt.AlignLeft)
|
||||
resource_layout.addWidget(self._bold_label("Max Tasks"), 0, 1, 1, 1, Qt.AlignLeft)
|
||||
self.resource_settings_path = os.path.expanduser("~/.config/jackify/resource_settings.json")
|
||||
self.resource_settings = self._load_json(self.resource_settings_path)
|
||||
self.resource_edits = {}
|
||||
resource_row_index = 0
|
||||
for resource_row_index, (k, v) in enumerate(self.resource_settings.items(), start=1):
|
||||
try:
|
||||
# Create resource label with optional inline checkbox for File Extractor
|
||||
if k == "File Extractor":
|
||||
# Create horizontal layout for File Extractor with inline checkbox
|
||||
resource_row = QHBoxLayout()
|
||||
resource_label = QLabel(f"{k}:", parent=self)
|
||||
resource_row.addWidget(resource_label)
|
||||
resource_row.addSpacing(10) # Add some spacing
|
||||
|
||||
multithreading_checkbox = QCheckBox("Multithreading (Experimental)")
|
||||
multithreading_checkbox.setChecked(v.get('_7zzMultiThread', 'off') == 'on')
|
||||
multithreading_checkbox.setToolTip("Enables multithreaded file extraction using 7-Zip. May improve extraction speed on multi-core systems but could be less stable.")
|
||||
multithreading_checkbox.setStyleSheet("color: #fff;")
|
||||
resource_row.addWidget(multithreading_checkbox)
|
||||
resource_row.addStretch() # Push checkbox to the left
|
||||
|
||||
# Add the horizontal layout to the grid
|
||||
resource_layout.addLayout(resource_row, resource_row_index, 0)
|
||||
else:
|
||||
resource_layout.addWidget(QLabel(f"{k}:", parent=self), resource_row_index, 0, 1, 1, Qt.AlignLeft)
|
||||
|
||||
max_tasks_spin = QSpinBox()
|
||||
max_tasks_spin.setMinimum(1)
|
||||
max_tasks_spin.setMaximum(128)
|
||||
max_tasks_spin.setValue(v.get('MaxTasks', 16))
|
||||
max_tasks_spin.setToolTip("Maximum number of concurrent tasks for this resource.")
|
||||
max_tasks_spin.setFixedWidth(160)
|
||||
resource_layout.addWidget(max_tasks_spin, resource_row_index, 1)
|
||||
|
||||
# Store the widgets (checkbox for File Extractor, None for others)
|
||||
if k == "File Extractor":
|
||||
self.resource_edits[k] = (multithreading_checkbox, max_tasks_spin)
|
||||
else:
|
||||
self.resource_edits[k] = (None, max_tasks_spin)
|
||||
except Exception as e:
|
||||
print(f"[ERROR] Failed to create widgets for resource '{k}': {e}")
|
||||
continue
|
||||
|
||||
# If no resources exist, show helpful message
|
||||
if not self.resource_edits:
|
||||
info_label = QLabel("Resource Limit settings will be generated once a modlist install action is performed")
|
||||
info_label.setStyleSheet("color: #aaa; font-style: italic; padding: 20px; font-size: 11pt;")
|
||||
info_label.setWordWrap(True)
|
||||
info_label.setAlignment(Qt.AlignCenter)
|
||||
info_label.setMinimumHeight(60) # Ensure enough height to prevent cutoff
|
||||
resource_layout.addWidget(info_label, 1, 0, 3, 2) # Span more rows for better space
|
||||
|
||||
# Bandwidth limiter row (only show if Downloads resource exists)
|
||||
if "Downloads" in self.resource_settings:
|
||||
downloads_throughput = self.resource_settings["Downloads"].get("MaxThroughput", 0)
|
||||
|
||||
self.bandwidth_spin = QSpinBox()
|
||||
self.bandwidth_spin.setMinimum(0)
|
||||
self.bandwidth_spin.setMaximum(1000000)
|
||||
self.bandwidth_spin.setValue(downloads_throughput)
|
||||
self.bandwidth_spin.setSuffix(" KB/s")
|
||||
self.bandwidth_spin.setFixedWidth(160)
|
||||
self.bandwidth_spin.setToolTip("Set the maximum download speed for modlist downloads. 0 = unlimited.")
|
||||
bandwidth_note = QLabel("(0 = unlimited)")
|
||||
bandwidth_note.setStyleSheet("color: #aaa; font-size: 10pt;")
|
||||
# Create horizontal layout for bandwidth row
|
||||
bandwidth_row = QHBoxLayout()
|
||||
bandwidth_row.addWidget(self.bandwidth_spin)
|
||||
bandwidth_row.addWidget(bandwidth_note)
|
||||
bandwidth_row.addStretch() # Push to the left
|
||||
|
||||
resource_layout.addWidget(QLabel("Bandwidth Limit:", parent=self), resource_row_index+1, 0, 1, 1, Qt.AlignLeft)
|
||||
resource_layout.addLayout(bandwidth_row, resource_row_index+1, 1)
|
||||
else:
|
||||
self.bandwidth_spin = None # No bandwidth UI if Downloads resource doesn't exist
|
||||
main_layout.addWidget(resource_group)
|
||||
main_layout.addSpacing(12)
|
||||
# Create tab widget
|
||||
self.tab_widget = QTabWidget()
|
||||
self.tab_widget.setStyleSheet("""
|
||||
QTabWidget::pane { border: 1px solid #555; background: #232323; }
|
||||
QTabBar::tab { background: #333; color: #eee; padding: 8px 16px; margin: 2px; }
|
||||
QTabBar::tab:selected { background: #555; }
|
||||
QTabBar::tab:hover { background: #444; }
|
||||
""")
|
||||
main_layout.addWidget(self.tab_widget)
|
||||
|
||||
# --- Debug & Diagnostics Section ---
|
||||
debug_group = QGroupBox("Debug & Diagnostics")
|
||||
debug_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
debug_layout = QVBoxLayout()
|
||||
debug_group.setLayout(debug_layout)
|
||||
self.debug_checkbox = QCheckBox("Enable debug mode (requires restart)")
|
||||
# Load debug_mode from config
|
||||
self.debug_checkbox.setChecked(self.config_handler.get('debug_mode', False))
|
||||
self.debug_checkbox.setToolTip("Enable verbose debug logging. Requires Jackify restart to take effect.")
|
||||
self.debug_checkbox.setStyleSheet("color: #fff;")
|
||||
debug_layout.addWidget(self.debug_checkbox)
|
||||
main_layout.addWidget(debug_group)
|
||||
main_layout.addSpacing(12)
|
||||
|
||||
# --- Nexus API Key Section ---
|
||||
api_group = QGroupBox("Nexus API Key")
|
||||
api_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
api_layout = QHBoxLayout()
|
||||
api_group.setLayout(api_layout)
|
||||
self.api_key_edit = QLineEdit()
|
||||
self.api_key_edit.setEchoMode(QLineEdit.Password)
|
||||
api_key = self.config_handler.get_api_key()
|
||||
if api_key:
|
||||
self.api_key_edit.setText(api_key)
|
||||
else:
|
||||
self.api_key_edit.setText("")
|
||||
self.api_key_edit.setToolTip("Your Nexus API Key (obfuscated by default, click Show to reveal)")
|
||||
# Connect for immediate saving when text changes
|
||||
self.api_key_edit.textChanged.connect(self._on_api_key_changed)
|
||||
self.api_show_btn = QToolButton()
|
||||
self.api_show_btn.setCheckable(True)
|
||||
self.api_show_btn.setIcon(QIcon.fromTheme("view-visible"))
|
||||
self.api_show_btn.setToolTip("Show or hide your API key")
|
||||
self.api_show_btn.toggled.connect(self._toggle_api_key_visibility)
|
||||
self.api_show_btn.setStyleSheet("")
|
||||
clear_api_btn = QPushButton("Clear API Key")
|
||||
clear_api_btn.clicked.connect(self._clear_api_key)
|
||||
api_layout.addWidget(QLabel("Nexus API Key:"))
|
||||
api_layout.addWidget(self.api_key_edit)
|
||||
api_layout.addWidget(self.api_show_btn)
|
||||
api_layout.addWidget(clear_api_btn)
|
||||
main_layout.addWidget(api_group)
|
||||
main_layout.addSpacing(12)
|
||||
|
||||
# --- Proton Version Section ---
|
||||
proton_group = QGroupBox("Proton Version")
|
||||
proton_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
proton_layout = QHBoxLayout()
|
||||
proton_group.setLayout(proton_layout)
|
||||
|
||||
self.proton_dropdown = QComboBox()
|
||||
self.proton_dropdown.setToolTip("Select Proton version for shortcut creation and texture processing")
|
||||
self.proton_dropdown.setMinimumWidth(200)
|
||||
|
||||
# Populate Proton dropdown
|
||||
self._populate_proton_dropdown()
|
||||
|
||||
# Refresh button for Proton detection
|
||||
refresh_btn = QPushButton("↻")
|
||||
refresh_btn.setFixedSize(30, 30)
|
||||
refresh_btn.setToolTip("Refresh Proton version list")
|
||||
refresh_btn.clicked.connect(self._refresh_proton_dropdown)
|
||||
|
||||
proton_layout.addWidget(QLabel("Proton Version:"))
|
||||
proton_layout.addWidget(self.proton_dropdown)
|
||||
proton_layout.addWidget(refresh_btn)
|
||||
proton_layout.addStretch()
|
||||
|
||||
main_layout.addWidget(proton_group)
|
||||
main_layout.addSpacing(12)
|
||||
|
||||
# --- Directories & Paths Section ---
|
||||
dir_group = QGroupBox("Directories & Paths")
|
||||
dir_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
dir_layout = QFormLayout()
|
||||
dir_group.setLayout(dir_layout)
|
||||
self.install_dir_edit = QLineEdit(self.config_handler.get("modlist_install_base_dir", ""))
|
||||
self.install_dir_edit.setToolTip("Default directory for modlist installations.")
|
||||
self.install_dir_btn = QPushButton()
|
||||
self.install_dir_btn.setIcon(QIcon.fromTheme("folder-open"))
|
||||
self.install_dir_btn.setToolTip("Browse for directory")
|
||||
self.install_dir_btn.setFixedWidth(32)
|
||||
self.install_dir_btn.clicked.connect(lambda: self._pick_directory(self.install_dir_edit))
|
||||
install_dir_row = QHBoxLayout()
|
||||
install_dir_row.addWidget(self.install_dir_edit)
|
||||
install_dir_row.addWidget(self.install_dir_btn)
|
||||
dir_layout.addRow(QLabel("Install Base Dir:"), install_dir_row)
|
||||
self.download_dir_edit = QLineEdit(self.config_handler.get("modlist_downloads_base_dir", ""))
|
||||
self.download_dir_edit.setToolTip("Default directory for modlist downloads.")
|
||||
self.download_dir_btn = QPushButton()
|
||||
self.download_dir_btn.setIcon(QIcon.fromTheme("folder-open"))
|
||||
self.download_dir_btn.setToolTip("Browse for directory")
|
||||
self.download_dir_btn.setFixedWidth(32)
|
||||
self.download_dir_btn.clicked.connect(lambda: self._pick_directory(self.download_dir_edit))
|
||||
download_dir_row = QHBoxLayout()
|
||||
download_dir_row.addWidget(self.download_dir_edit)
|
||||
download_dir_row.addWidget(self.download_dir_btn)
|
||||
dir_layout.addRow(QLabel("Downloads Base Dir:"), download_dir_row)
|
||||
|
||||
# Jackify Data Directory
|
||||
from jackify.shared.paths import get_jackify_data_dir
|
||||
current_jackify_dir = str(get_jackify_data_dir())
|
||||
self.jackify_data_dir_edit = QLineEdit(current_jackify_dir)
|
||||
self.jackify_data_dir_edit.setToolTip("Directory for Jackify data (logs, downloads, temp files). Default: ~/Jackify")
|
||||
self.jackify_data_dir_btn = QPushButton()
|
||||
self.jackify_data_dir_btn.setIcon(QIcon.fromTheme("folder-open"))
|
||||
self.jackify_data_dir_btn.setToolTip("Browse for directory")
|
||||
self.jackify_data_dir_btn.setFixedWidth(32)
|
||||
self.jackify_data_dir_btn.clicked.connect(lambda: self._pick_directory(self.jackify_data_dir_edit))
|
||||
jackify_data_dir_row = QHBoxLayout()
|
||||
jackify_data_dir_row.addWidget(self.jackify_data_dir_edit)
|
||||
jackify_data_dir_row.addWidget(self.jackify_data_dir_btn)
|
||||
|
||||
# Reset to default button
|
||||
reset_jackify_dir_btn = QPushButton("Reset")
|
||||
reset_jackify_dir_btn.setToolTip("Reset to default (~/ Jackify)")
|
||||
reset_jackify_dir_btn.setFixedWidth(50)
|
||||
reset_jackify_dir_btn.clicked.connect(lambda: self.jackify_data_dir_edit.setText(str(Path.home() / "Jackify")))
|
||||
jackify_data_dir_row.addWidget(reset_jackify_dir_btn)
|
||||
|
||||
dir_layout.addRow(QLabel("Jackify Data Dir:"), jackify_data_dir_row)
|
||||
main_layout.addWidget(dir_group)
|
||||
main_layout.addSpacing(12)
|
||||
# Create tabs
|
||||
self._create_general_tab()
|
||||
self._create_advanced_tab()
|
||||
|
||||
# --- Save/Close/Help Buttons ---
|
||||
btn_layout = QHBoxLayout()
|
||||
@@ -396,36 +201,261 @@ class SettingsDialog(QDialog):
|
||||
close_btn.clicked.connect(self.reject)
|
||||
btn_layout.addWidget(save_btn)
|
||||
btn_layout.addWidget(close_btn)
|
||||
|
||||
# Add error label for validation messages
|
||||
self.error_label = QLabel("")
|
||||
self.error_label.setStyleSheet("QLabel { color: #ff6b6b; }")
|
||||
main_layout.addWidget(self.error_label)
|
||||
|
||||
main_layout.addSpacing(10)
|
||||
main_layout.addLayout(btn_layout)
|
||||
|
||||
# Set tab order for accessibility
|
||||
# Get the first resource's widgets if any exist
|
||||
if self.resource_edits:
|
||||
first_resource_key = list(self.resource_edits.keys())[0]
|
||||
first_multithreading, first_max_tasks = self.resource_edits[first_resource_key]
|
||||
# Set tab order starting with the first max tasks spinner
|
||||
self.setTabOrder(first_max_tasks, self.bandwidth_spin)
|
||||
# Continue with bandwidth spinner regardless of resources
|
||||
self.setTabOrder(self.bandwidth_spin, self.debug_checkbox)
|
||||
self.setTabOrder(self.debug_checkbox, self.api_key_edit)
|
||||
self.setTabOrder(self.api_key_edit, self.api_show_btn)
|
||||
self.setTabOrder(self.api_show_btn, clear_api_btn)
|
||||
self.setTabOrder(clear_api_btn, self.install_dir_edit)
|
||||
self.setTabOrder(self.install_dir_edit, self.install_dir_btn)
|
||||
self.setTabOrder(self.install_dir_btn, self.download_dir_edit)
|
||||
self.setTabOrder(self.download_dir_edit, self.download_dir_btn)
|
||||
self.setTabOrder(self.download_dir_btn, save_btn)
|
||||
self.setTabOrder(save_btn, close_btn)
|
||||
|
||||
self.error_label = QLabel("")
|
||||
self.error_label.setStyleSheet("color: #f55; font-weight: bold;")
|
||||
main_layout.insertWidget(0, self.error_label)
|
||||
except Exception as e:
|
||||
print(f"[ERROR] Exception in SettingsDialog __init__: {e}")
|
||||
print(f"[ERROR] Exception in SettingsDialog.__init__: {e}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
raise
|
||||
|
||||
def _create_general_tab(self):
|
||||
"""Create the General settings tab"""
|
||||
general_tab = QWidget()
|
||||
general_layout = QVBoxLayout(general_tab)
|
||||
|
||||
# --- Directory Paths Section (moved to top as most essential) ---
|
||||
dir_group = QGroupBox("Directory Paths")
|
||||
dir_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
dir_layout = QFormLayout()
|
||||
dir_group.setLayout(dir_layout)
|
||||
self.install_dir_edit = QLineEdit(self.config_handler.get("modlist_install_base_dir", ""))
|
||||
self.install_dir_edit.setToolTip("Default directory for modlist installations.")
|
||||
self.install_dir_btn = QPushButton()
|
||||
self.install_dir_btn.setIcon(QIcon.fromTheme("folder-open"))
|
||||
self.install_dir_btn.setToolTip("Browse for directory")
|
||||
self.install_dir_btn.setFixedWidth(32)
|
||||
self.install_dir_btn.clicked.connect(lambda: self._pick_directory(self.install_dir_edit))
|
||||
install_dir_row = QHBoxLayout()
|
||||
install_dir_row.addWidget(self.install_dir_edit)
|
||||
install_dir_row.addWidget(self.install_dir_btn)
|
||||
dir_layout.addRow(QLabel("Install Base Dir:"), install_dir_row)
|
||||
self.download_dir_edit = QLineEdit(self.config_handler.get("modlist_downloads_base_dir", ""))
|
||||
self.download_dir_edit.setToolTip("Default directory for modlist downloads.")
|
||||
self.download_dir_btn = QPushButton()
|
||||
self.download_dir_btn.setIcon(QIcon.fromTheme("folder-open"))
|
||||
self.download_dir_btn.setToolTip("Browse for directory")
|
||||
self.download_dir_btn.setFixedWidth(32)
|
||||
self.download_dir_btn.clicked.connect(lambda: self._pick_directory(self.download_dir_edit))
|
||||
download_dir_row = QHBoxLayout()
|
||||
download_dir_row.addWidget(self.download_dir_edit)
|
||||
download_dir_row.addWidget(self.download_dir_btn)
|
||||
dir_layout.addRow(QLabel("Downloads Base Dir:"), download_dir_row)
|
||||
|
||||
# Jackify Data Directory
|
||||
from jackify.shared.paths import get_jackify_data_dir
|
||||
current_jackify_dir = str(get_jackify_data_dir())
|
||||
self.jackify_data_dir_edit = QLineEdit(current_jackify_dir)
|
||||
self.jackify_data_dir_edit.setToolTip("Directory for Jackify data (logs, downloads, temp files). Default: ~/Jackify")
|
||||
self.jackify_data_dir_btn = QPushButton()
|
||||
self.jackify_data_dir_btn.setIcon(QIcon.fromTheme("folder-open"))
|
||||
self.jackify_data_dir_btn.setToolTip("Browse for directory")
|
||||
self.jackify_data_dir_btn.setFixedWidth(32)
|
||||
self.jackify_data_dir_btn.clicked.connect(lambda: self._pick_directory(self.jackify_data_dir_edit))
|
||||
jackify_data_dir_row = QHBoxLayout()
|
||||
jackify_data_dir_row.addWidget(self.jackify_data_dir_edit)
|
||||
jackify_data_dir_row.addWidget(self.jackify_data_dir_btn)
|
||||
|
||||
# Reset to default button
|
||||
reset_jackify_dir_btn = QPushButton("Reset")
|
||||
reset_jackify_dir_btn.setToolTip("Reset to default (~/ Jackify)")
|
||||
reset_jackify_dir_btn.setFixedWidth(50)
|
||||
reset_jackify_dir_btn.clicked.connect(lambda: self.jackify_data_dir_edit.setText(str(Path.home() / "Jackify")))
|
||||
jackify_data_dir_row.addWidget(reset_jackify_dir_btn)
|
||||
|
||||
dir_layout.addRow(QLabel("Jackify Data Dir:"), jackify_data_dir_row)
|
||||
general_layout.addWidget(dir_group)
|
||||
general_layout.addSpacing(12)
|
||||
|
||||
# --- Nexus API Key Section ---
|
||||
api_group = QGroupBox("Nexus API Key")
|
||||
api_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
api_layout = QHBoxLayout()
|
||||
api_group.setLayout(api_layout)
|
||||
self.api_key_edit = QLineEdit()
|
||||
self.api_key_edit.setEchoMode(QLineEdit.Password)
|
||||
api_key = self.config_handler.get_api_key()
|
||||
if api_key:
|
||||
self.api_key_edit.setText(api_key)
|
||||
else:
|
||||
self.api_key_edit.setText("")
|
||||
self.api_key_edit.setToolTip("Your Nexus API Key (obfuscated by default, click Show to reveal)")
|
||||
# Connect for immediate saving when text changes
|
||||
self.api_key_edit.textChanged.connect(self._on_api_key_changed)
|
||||
self.api_show_btn = QToolButton()
|
||||
self.api_show_btn.setCheckable(True)
|
||||
self.api_show_btn.setIcon(QIcon.fromTheme("view-visible"))
|
||||
self.api_show_btn.setToolTip("Show or hide your API key")
|
||||
self.api_show_btn.toggled.connect(self._toggle_api_key_visibility)
|
||||
self.api_show_btn.setStyleSheet("")
|
||||
clear_api_btn = QPushButton("Clear API Key")
|
||||
clear_api_btn.clicked.connect(self._clear_api_key)
|
||||
api_layout.addWidget(QLabel("Nexus API Key:"))
|
||||
api_layout.addWidget(self.api_key_edit)
|
||||
api_layout.addWidget(self.api_show_btn)
|
||||
api_layout.addWidget(clear_api_btn)
|
||||
general_layout.addWidget(api_group)
|
||||
general_layout.addSpacing(12)
|
||||
|
||||
# --- Proton Version Settings Section ---
|
||||
proton_group = QGroupBox("Proton Version Settings")
|
||||
proton_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
proton_layout = QVBoxLayout()
|
||||
proton_group.setLayout(proton_layout)
|
||||
|
||||
# Install Proton Version (for jackify-engine texture processing)
|
||||
install_proton_layout = QHBoxLayout()
|
||||
self.install_proton_dropdown = QComboBox()
|
||||
self.install_proton_dropdown.setToolTip("Proton version for modlist installation and texture processing (requires fast Proton)")
|
||||
self.install_proton_dropdown.setMinimumWidth(200)
|
||||
|
||||
install_refresh_btn = QPushButton("↻")
|
||||
install_refresh_btn.setFixedSize(30, 30)
|
||||
install_refresh_btn.setToolTip("Refresh install Proton version list")
|
||||
install_refresh_btn.clicked.connect(self._refresh_install_proton_dropdown)
|
||||
|
||||
install_proton_layout.addWidget(QLabel("Install Proton:"))
|
||||
install_proton_layout.addWidget(self.install_proton_dropdown)
|
||||
install_proton_layout.addWidget(install_refresh_btn)
|
||||
install_proton_layout.addStretch()
|
||||
|
||||
# Game Proton Version (for game shortcuts)
|
||||
game_proton_layout = QHBoxLayout()
|
||||
self.game_proton_dropdown = QComboBox()
|
||||
self.game_proton_dropdown.setToolTip("Proton version for game shortcuts (can be any Proton 9+)")
|
||||
self.game_proton_dropdown.setMinimumWidth(200)
|
||||
|
||||
game_refresh_btn = QPushButton("↻")
|
||||
game_refresh_btn.setFixedSize(30, 30)
|
||||
game_refresh_btn.setToolTip("Refresh game Proton version list")
|
||||
game_refresh_btn.clicked.connect(self._refresh_game_proton_dropdown)
|
||||
|
||||
game_proton_layout.addWidget(QLabel("Game Proton:"))
|
||||
game_proton_layout.addWidget(self.game_proton_dropdown)
|
||||
game_proton_layout.addWidget(game_refresh_btn)
|
||||
game_proton_layout.addStretch()
|
||||
|
||||
proton_layout.addLayout(install_proton_layout)
|
||||
proton_layout.addLayout(game_proton_layout)
|
||||
|
||||
# Populate both Proton dropdowns
|
||||
self._populate_install_proton_dropdown()
|
||||
self._populate_game_proton_dropdown()
|
||||
|
||||
general_layout.addWidget(proton_group)
|
||||
general_layout.addSpacing(12)
|
||||
|
||||
# --- Enable Debug Section (moved to bottom as advanced option) ---
|
||||
debug_group = QGroupBox("Enable Debug")
|
||||
debug_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
debug_layout = QVBoxLayout()
|
||||
debug_group.setLayout(debug_layout)
|
||||
self.debug_checkbox = QCheckBox("Enable debug mode (requires restart)")
|
||||
# Load debug_mode from config
|
||||
self.debug_checkbox.setChecked(self.config_handler.get('debug_mode', False))
|
||||
self.debug_checkbox.setToolTip("Enable verbose debug logging. Requires Jackify restart to take effect.")
|
||||
self.debug_checkbox.setStyleSheet("color: #fff;")
|
||||
debug_layout.addWidget(self.debug_checkbox)
|
||||
general_layout.addWidget(debug_group)
|
||||
general_layout.addStretch() # Add stretch to push content to top
|
||||
|
||||
self.tab_widget.addTab(general_tab, "General")
|
||||
|
||||
def _create_advanced_tab(self):
|
||||
"""Create the Advanced settings tab"""
|
||||
advanced_tab = QWidget()
|
||||
advanced_layout = QVBoxLayout(advanced_tab)
|
||||
|
||||
resource_group = QGroupBox("Resource Limits")
|
||||
resource_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
resource_layout = QGridLayout()
|
||||
resource_group.setLayout(resource_layout)
|
||||
resource_layout.setVerticalSpacing(4)
|
||||
resource_layout.setHorizontalSpacing(8)
|
||||
resource_layout.addWidget(self._bold_label("Resource"), 0, 0, 1, 1, Qt.AlignLeft)
|
||||
resource_layout.addWidget(self._bold_label("Max Tasks"), 0, 1, 1, 1, Qt.AlignLeft)
|
||||
self.resource_settings_path = os.path.expanduser("~/.config/jackify/resource_settings.json")
|
||||
self.resource_settings = self._load_json(self.resource_settings_path)
|
||||
self.resource_edits = {}
|
||||
resource_row_index = 0
|
||||
for resource_row_index, (k, v) in enumerate(self.resource_settings.items(), start=1):
|
||||
try:
|
||||
# Create resource label
|
||||
resource_layout.addWidget(QLabel(f"{k}:", parent=self), resource_row_index, 0, 1, 1, Qt.AlignLeft)
|
||||
|
||||
max_tasks_spin = QSpinBox()
|
||||
max_tasks_spin.setMinimum(1)
|
||||
max_tasks_spin.setMaximum(128)
|
||||
max_tasks_spin.setValue(v.get('MaxTasks', 16))
|
||||
max_tasks_spin.setToolTip("Maximum number of concurrent tasks for this resource.")
|
||||
max_tasks_spin.setFixedWidth(160)
|
||||
resource_layout.addWidget(max_tasks_spin, resource_row_index, 1)
|
||||
|
||||
# Store the widgets
|
||||
self.resource_edits[k] = (None, max_tasks_spin)
|
||||
except Exception as e:
|
||||
print(f"[ERROR] Failed to create widgets for resource '{k}': {e}")
|
||||
continue
|
||||
|
||||
# If no resources exist, show helpful message
|
||||
if not self.resource_edits:
|
||||
info_label = QLabel("Resource Limit settings will be generated once a modlist install action is performed")
|
||||
info_label.setStyleSheet("color: #aaa; font-style: italic; padding: 20px; font-size: 11pt;")
|
||||
info_label.setWordWrap(True)
|
||||
info_label.setAlignment(Qt.AlignCenter)
|
||||
info_label.setMinimumHeight(60) # Ensure enough height to prevent cutoff
|
||||
resource_layout.addWidget(info_label, 1, 0, 3, 2) # Span more rows for better space
|
||||
|
||||
# Bandwidth limiter row (only show if Downloads resource exists)
|
||||
if "Downloads" in self.resource_settings:
|
||||
downloads_throughput = self.resource_settings["Downloads"].get("MaxThroughput", 0)
|
||||
|
||||
self.bandwidth_spin = QSpinBox()
|
||||
self.bandwidth_spin.setMinimum(0)
|
||||
self.bandwidth_spin.setMaximum(1000000)
|
||||
self.bandwidth_spin.setValue(downloads_throughput)
|
||||
self.bandwidth_spin.setSuffix(" KB/s")
|
||||
self.bandwidth_spin.setFixedWidth(160)
|
||||
self.bandwidth_spin.setToolTip("Set the maximum download speed for modlist downloads. 0 = unlimited.")
|
||||
bandwidth_note = QLabel("(0 = unlimited)")
|
||||
bandwidth_note.setStyleSheet("color: #aaa; font-size: 10pt;")
|
||||
# Create horizontal layout for bandwidth row
|
||||
bandwidth_row = QHBoxLayout()
|
||||
bandwidth_row.addWidget(self.bandwidth_spin)
|
||||
bandwidth_row.addWidget(bandwidth_note)
|
||||
bandwidth_row.addStretch() # Push to the left
|
||||
|
||||
resource_layout.addWidget(QLabel("Bandwidth Limit:", parent=self), resource_row_index+1, 0, 1, 1, Qt.AlignLeft)
|
||||
resource_layout.addLayout(bandwidth_row, resource_row_index+1, 1)
|
||||
else:
|
||||
self.bandwidth_spin = None # No bandwidth UI if Downloads resource doesn't exist
|
||||
|
||||
advanced_layout.addWidget(resource_group)
|
||||
|
||||
# Component Installation Method Section
|
||||
component_group = QGroupBox("Component Installation")
|
||||
component_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
component_layout = QVBoxLayout()
|
||||
component_group.setLayout(component_layout)
|
||||
|
||||
self.use_winetricks_checkbox = QCheckBox("Use winetricks for component installation (faster)")
|
||||
self.use_winetricks_checkbox.setChecked(self.config_handler.get('use_winetricks_for_components', True))
|
||||
self.use_winetricks_checkbox.setToolTip(
|
||||
"When enabled: Uses winetricks for most components (faster) and protontricks for legacy .NET versions (dotnet40, dotnet472, dotnet48) which are more reliable.\n"
|
||||
"When disabled: Uses protontricks for all components (legacy behavior, slower but more compatible)."
|
||||
)
|
||||
component_layout.addWidget(self.use_winetricks_checkbox)
|
||||
|
||||
advanced_layout.addWidget(component_group)
|
||||
advanced_layout.addStretch() # Add stretch to push content to top
|
||||
|
||||
self.tab_widget.addTab(advanced_tab, "Advanced")
|
||||
|
||||
def _toggle_api_key_visibility(self, checked):
|
||||
# Always use the same eyeball icon, only change color when toggled
|
||||
@@ -495,173 +525,250 @@ class SettingsDialog(QDialog):
|
||||
except:
|
||||
return 'auto'
|
||||
|
||||
def _populate_proton_dropdown(self):
|
||||
"""Populate Proton version dropdown with detected versions (includes GE-Proton and Valve Proton)"""
|
||||
def _populate_install_proton_dropdown(self):
|
||||
"""Populate Install Proton dropdown (Experimental/GE-Proton 10+ only for fast texture processing)"""
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Get all available Proton versions (GE-Proton + Valve Proton)
|
||||
# Get all available Proton versions
|
||||
available_protons = WineUtils.scan_all_proton_versions()
|
||||
|
||||
# Add "Auto" option first
|
||||
self.proton_dropdown.addItem("Auto", "auto")
|
||||
self.install_proton_dropdown.addItem("Auto (Recommended)", "auto")
|
||||
|
||||
# Filter for fast Proton versions only
|
||||
fast_protons = []
|
||||
slow_protons = []
|
||||
|
||||
# Add detected Proton versions with type indicators
|
||||
for proton in available_protons:
|
||||
proton_name = proton.get('name', 'Unknown Proton')
|
||||
proton_type = proton.get('type', 'Unknown')
|
||||
|
||||
# Format display name to show type for clarity
|
||||
is_fast_proton = False
|
||||
|
||||
# Fast Protons: Experimental, GE-Proton 10+
|
||||
if proton_name == "Proton - Experimental":
|
||||
is_fast_proton = True
|
||||
elif proton_type == 'GE-Proton':
|
||||
# For GE-Proton, check major_version field
|
||||
major_version = proton.get('major_version', 0)
|
||||
if major_version >= 10:
|
||||
is_fast_proton = True
|
||||
|
||||
if is_fast_proton:
|
||||
if proton_type == 'GE-Proton':
|
||||
display_name = f"{proton_name} (GE)"
|
||||
else:
|
||||
display_name = proton_name
|
||||
fast_protons.append((display_name, str(proton['path'])))
|
||||
else:
|
||||
# Slow Protons: Valve 9, 10 beta, older GE-Proton, etc.
|
||||
if proton_type == 'GE-Proton':
|
||||
display_name = f"{proton_name} (GE) (Slow texture processing)"
|
||||
else:
|
||||
display_name = f"{proton_name} (Slow texture processing)"
|
||||
slow_protons.append((display_name, str(proton['path'])))
|
||||
|
||||
# Add fast Protons first
|
||||
for display_name, path in fast_protons:
|
||||
self.install_proton_dropdown.addItem(display_name, path)
|
||||
|
||||
# Add separator and slow Protons with warnings
|
||||
if slow_protons:
|
||||
self.install_proton_dropdown.insertSeparator(self.install_proton_dropdown.count())
|
||||
for display_name, path in slow_protons:
|
||||
self.install_proton_dropdown.addItem(display_name, path)
|
||||
|
||||
# Load saved preference
|
||||
saved_proton = self.config_handler.get('proton_path', self._get_proton_10_path())
|
||||
self._set_dropdown_selection(self.install_proton_dropdown, saved_proton)
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to populate install Proton dropdown: {e}")
|
||||
self.install_proton_dropdown.addItem("Auto (Recommended)", "auto")
|
||||
|
||||
def _populate_game_proton_dropdown(self):
|
||||
"""Populate Game Proton dropdown (any Proton 9+ for game compatibility)"""
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Get all available Proton versions
|
||||
available_protons = WineUtils.scan_all_proton_versions()
|
||||
|
||||
# Add "Same as Install" option first
|
||||
self.game_proton_dropdown.addItem("Same as Install Proton", "same_as_install")
|
||||
|
||||
# Add all Proton 9+ versions
|
||||
for proton in available_protons:
|
||||
proton_name = proton.get('name', 'Unknown Proton')
|
||||
proton_type = proton.get('type', 'Unknown')
|
||||
|
||||
# Add type indicator for clarity
|
||||
if proton_type == 'GE-Proton':
|
||||
display_name = f"{proton_name} (GE)"
|
||||
elif proton_type == 'Valve-Proton':
|
||||
display_name = f"{proton_name}"
|
||||
else:
|
||||
display_name = proton_name
|
||||
|
||||
self.proton_dropdown.addItem(display_name, str(proton['path']))
|
||||
self.game_proton_dropdown.addItem(display_name, str(proton['path']))
|
||||
|
||||
# Load saved preference and determine UI selection
|
||||
saved_proton = self.config_handler.get('proton_path', self._get_proton_10_path())
|
||||
|
||||
# Check if saved path matches any specific Proton in dropdown
|
||||
found_match = False
|
||||
for i in range(self.proton_dropdown.count()):
|
||||
if self.proton_dropdown.itemData(i) == saved_proton:
|
||||
self.proton_dropdown.setCurrentIndex(i)
|
||||
found_match = True
|
||||
break
|
||||
|
||||
# If no exact match found, check if it's a resolved auto-selection
|
||||
if not found_match and saved_proton != "auto":
|
||||
# This means config has a resolved path from previous "Auto" selection
|
||||
# Show "Auto" in UI since user chose auto-detection
|
||||
for i in range(self.proton_dropdown.count()):
|
||||
if self.proton_dropdown.itemData(i) == "auto":
|
||||
self.proton_dropdown.setCurrentIndex(i)
|
||||
break
|
||||
# Load saved preference
|
||||
saved_game_proton = self.config_handler.get('game_proton_path', 'same_as_install')
|
||||
self._set_dropdown_selection(self.game_proton_dropdown, saved_game_proton)
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to populate Proton dropdown: {e}")
|
||||
# Fallback: just show auto
|
||||
self.proton_dropdown.addItem("Auto", "auto")
|
||||
logger.error(f"Failed to populate game Proton dropdown: {e}")
|
||||
self.game_proton_dropdown.addItem("Same as Install Proton", "same_as_install")
|
||||
|
||||
def _refresh_proton_dropdown(self):
|
||||
"""Refresh Proton dropdown with latest detected versions"""
|
||||
current_selection = self.proton_dropdown.currentData()
|
||||
self.proton_dropdown.clear()
|
||||
self._populate_proton_dropdown()
|
||||
|
||||
# Restore selection if still available
|
||||
for i in range(self.proton_dropdown.count()):
|
||||
if self.proton_dropdown.itemData(i) == current_selection:
|
||||
self.proton_dropdown.setCurrentIndex(i)
|
||||
def _set_dropdown_selection(self, dropdown, saved_value):
|
||||
"""Helper to set dropdown selection based on saved value"""
|
||||
found_match = False
|
||||
for i in range(dropdown.count()):
|
||||
if dropdown.itemData(i) == saved_value:
|
||||
dropdown.setCurrentIndex(i)
|
||||
found_match = True
|
||||
break
|
||||
|
||||
# If no exact match and not auto/same_as_install, select first option
|
||||
if not found_match and saved_value not in ["auto", "same_as_install"]:
|
||||
dropdown.setCurrentIndex(0)
|
||||
|
||||
def _refresh_install_proton_dropdown(self):
|
||||
"""Refresh Install Proton dropdown"""
|
||||
current_selection = self.install_proton_dropdown.currentData()
|
||||
self.install_proton_dropdown.clear()
|
||||
self._populate_install_proton_dropdown()
|
||||
self._set_dropdown_selection(self.install_proton_dropdown, current_selection)
|
||||
|
||||
def _refresh_game_proton_dropdown(self):
|
||||
"""Refresh Game Proton dropdown"""
|
||||
current_selection = self.game_proton_dropdown.currentData()
|
||||
self.game_proton_dropdown.clear()
|
||||
self._populate_game_proton_dropdown()
|
||||
self._set_dropdown_selection(self.game_proton_dropdown, current_selection)
|
||||
|
||||
def _save(self):
|
||||
# Validate values
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
if max_tasks_spin.value() > 128:
|
||||
self.error_label.setText(f"Invalid value for {k}: Max Tasks must be <= 128.")
|
||||
try:
|
||||
# Validate values (only if resource_edits exist)
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
if max_tasks_spin.value() > 128:
|
||||
self.error_label.setText(f"Invalid value for {k}: Max Tasks must be <= 128.")
|
||||
return
|
||||
if self.bandwidth_spin and self.bandwidth_spin.value() > 1000000:
|
||||
self.error_label.setText("Bandwidth limit must be <= 1,000,000 KB/s.")
|
||||
return
|
||||
if self.bandwidth_spin and self.bandwidth_spin.value() > 1000000:
|
||||
self.error_label.setText("Bandwidth limit must be <= 1,000,000 KB/s.")
|
||||
return
|
||||
self.error_label.setText("")
|
||||
# Save resource settings
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
resource_data = self.resource_settings.get(k, {})
|
||||
resource_data['MaxTasks'] = max_tasks_spin.value()
|
||||
# Only add multithreading setting for File Extractor
|
||||
if k == "File Extractor" and multithreading_checkbox:
|
||||
if multithreading_checkbox.isChecked():
|
||||
resource_data['_7zzMultiThread'] = 'on'
|
||||
else:
|
||||
# Remove the setting if unchecked (don't add 'off')
|
||||
resource_data.pop('_7zzMultiThread', None)
|
||||
self.resource_settings[k] = resource_data
|
||||
|
||||
# Save bandwidth limit to Downloads resource MaxThroughput (only if bandwidth UI exists)
|
||||
if self.bandwidth_spin:
|
||||
if "Downloads" not in self.resource_settings:
|
||||
self.resource_settings["Downloads"] = {"MaxTasks": 16} # Provide default MaxTasks
|
||||
self.resource_settings["Downloads"]["MaxThroughput"] = self.bandwidth_spin.value()
|
||||
|
||||
# Save all resource settings (including bandwidth) in one operation
|
||||
self._save_json(self.resource_settings_path, self.resource_settings)
|
||||
|
||||
# Save debug mode to config
|
||||
self.config_handler.set('debug_mode', self.debug_checkbox.isChecked())
|
||||
# Save API key
|
||||
api_key = self.api_key_edit.text().strip()
|
||||
self.config_handler.save_api_key(api_key)
|
||||
# Save modlist base dirs
|
||||
self.config_handler.set("modlist_install_base_dir", self.install_dir_edit.text().strip())
|
||||
self.config_handler.set("modlist_downloads_base_dir", self.download_dir_edit.text().strip())
|
||||
# Save jackify data directory (always store actual path, never None)
|
||||
jackify_data_dir = self.jackify_data_dir_edit.text().strip()
|
||||
self.config_handler.set("jackify_data_dir", jackify_data_dir)
|
||||
self.error_label.setText("")
|
||||
|
||||
# Save Proton selection - resolve "auto" to actual path
|
||||
selected_proton_path = self.proton_dropdown.currentData()
|
||||
if selected_proton_path == "auto":
|
||||
# Resolve "auto" to actual best Proton path using unified detection
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
best_proton = WineUtils.select_best_proton()
|
||||
# Save resource settings
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
resource_data = self.resource_settings.get(k, {})
|
||||
resource_data['MaxTasks'] = max_tasks_spin.value()
|
||||
self.resource_settings[k] = resource_data
|
||||
|
||||
if best_proton:
|
||||
resolved_path = str(best_proton['path'])
|
||||
resolved_version = best_proton['name']
|
||||
else:
|
||||
resolved_path = "auto"
|
||||
resolved_version = "auto"
|
||||
except:
|
||||
resolved_path = "auto"
|
||||
resolved_version = "auto"
|
||||
else:
|
||||
# User selected specific Proton version
|
||||
resolved_path = selected_proton_path
|
||||
# Extract version from dropdown text
|
||||
resolved_version = self.proton_dropdown.currentText()
|
||||
# Save bandwidth limit to Downloads resource MaxThroughput (only if bandwidth UI exists)
|
||||
if self.bandwidth_spin:
|
||||
if "Downloads" not in self.resource_settings:
|
||||
self.resource_settings["Downloads"] = {"MaxTasks": 16} # Provide default MaxTasks
|
||||
self.resource_settings["Downloads"]["MaxThroughput"] = self.bandwidth_spin.value()
|
||||
|
||||
self.config_handler.set("proton_path", resolved_path)
|
||||
self.config_handler.set("proton_version", resolved_version)
|
||||
# Save all resource settings (including bandwidth) in one operation
|
||||
self._save_json(self.resource_settings_path, self.resource_settings)
|
||||
|
||||
# Force immediate save and verify
|
||||
save_result = self.config_handler.save_config()
|
||||
if not save_result:
|
||||
self.logger.error("Failed to save Proton configuration")
|
||||
else:
|
||||
self.logger.info(f"Saved Proton config: path={resolved_path}, version={resolved_version}")
|
||||
# Verify the save worked by reading it back
|
||||
saved_path = self.config_handler.get("proton_path")
|
||||
if saved_path != resolved_path:
|
||||
self.logger.error(f"Config save verification failed: expected {resolved_path}, got {saved_path}")
|
||||
# Save debug mode to config
|
||||
self.config_handler.set('debug_mode', self.debug_checkbox.isChecked())
|
||||
# Save API key
|
||||
api_key = self.api_key_edit.text().strip()
|
||||
self.config_handler.save_api_key(api_key)
|
||||
# Save modlist base dirs
|
||||
self.config_handler.set("modlist_install_base_dir", self.install_dir_edit.text().strip())
|
||||
self.config_handler.set("modlist_downloads_base_dir", self.download_dir_edit.text().strip())
|
||||
# Save jackify data directory (always store actual path, never None)
|
||||
jackify_data_dir = self.jackify_data_dir_edit.text().strip()
|
||||
self.config_handler.set("jackify_data_dir", jackify_data_dir)
|
||||
|
||||
# Save Install Proton selection - resolve "auto" to actual path
|
||||
selected_install_proton_path = self.install_proton_dropdown.currentData()
|
||||
if selected_install_proton_path == "auto":
|
||||
# Resolve "auto" to actual best Proton path using unified detection
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
best_proton = WineUtils.select_best_proton()
|
||||
|
||||
if best_proton:
|
||||
resolved_install_path = str(best_proton['path'])
|
||||
resolved_install_version = best_proton['name']
|
||||
else:
|
||||
resolved_install_path = "auto"
|
||||
resolved_install_version = "auto"
|
||||
except:
|
||||
resolved_install_path = "auto"
|
||||
resolved_install_version = "auto"
|
||||
else:
|
||||
self.logger.debug("Config save verified successfully")
|
||||
|
||||
# Refresh cached paths in GUI screens if Jackify directory changed
|
||||
self._refresh_gui_paths()
|
||||
|
||||
# Check if debug mode changed and prompt for restart
|
||||
new_debug_mode = self.debug_checkbox.isChecked()
|
||||
if new_debug_mode != self._original_debug_mode:
|
||||
reply = MessageService.question(self, "Restart Required", "Debug mode change requires a restart. Restart Jackify now?", safety_level="low")
|
||||
if reply == QMessageBox.Yes:
|
||||
import os, sys
|
||||
if getattr(sys, 'frozen', False):
|
||||
# PyInstaller bundle: safe to restart
|
||||
self.accept()
|
||||
os.execv(sys.executable, [sys.executable] + sys.argv)
|
||||
return
|
||||
# User selected specific Proton version
|
||||
resolved_install_path = selected_install_proton_path
|
||||
# Extract version from dropdown text
|
||||
resolved_install_version = self.install_proton_dropdown.currentText()
|
||||
|
||||
self.config_handler.set("proton_path", resolved_install_path)
|
||||
self.config_handler.set("proton_version", resolved_install_version)
|
||||
|
||||
# Save Game Proton selection
|
||||
selected_game_proton_path = self.game_proton_dropdown.currentData()
|
||||
if selected_game_proton_path == "same_as_install":
|
||||
# Use same as install proton
|
||||
resolved_game_path = resolved_install_path
|
||||
resolved_game_version = resolved_install_version
|
||||
else:
|
||||
# User selected specific game Proton version
|
||||
resolved_game_path = selected_game_proton_path
|
||||
resolved_game_version = self.game_proton_dropdown.currentText()
|
||||
|
||||
self.config_handler.set("game_proton_path", resolved_game_path)
|
||||
self.config_handler.set("game_proton_version", resolved_game_version)
|
||||
|
||||
# Save component installation method preference
|
||||
self.config_handler.set("use_winetricks_for_components", self.use_winetricks_checkbox.isChecked())
|
||||
|
||||
# Force immediate save and verify
|
||||
save_result = self.config_handler.save_config()
|
||||
if not save_result:
|
||||
self.logger.error("Failed to save Proton configuration")
|
||||
else:
|
||||
self.logger.info(f"Saved Proton config: install_path={resolved_install_path}, game_path={resolved_game_path}")
|
||||
# Verify the save worked by reading it back
|
||||
saved_path = self.config_handler.get("proton_path")
|
||||
if saved_path != resolved_install_path:
|
||||
self.logger.error(f"Config save verification failed: expected {resolved_install_path}, got {saved_path}")
|
||||
else:
|
||||
# Dev mode: show message instead of auto-restart
|
||||
MessageService.information(self, "Manual Restart Required", "Please restart Jackify manually to apply debug mode changes.", safety_level="low")
|
||||
self.logger.debug("Config save verified successfully")
|
||||
|
||||
# Refresh cached paths in GUI screens if Jackify directory changed
|
||||
self._refresh_gui_paths()
|
||||
|
||||
# Check if debug mode changed and prompt for restart
|
||||
new_debug_mode = self.debug_checkbox.isChecked()
|
||||
if new_debug_mode != self._original_debug_mode:
|
||||
reply = MessageService.question(self, "Restart Required", "Debug mode change requires a restart. Restart Jackify now?", safety_level="low")
|
||||
if reply == QMessageBox.Yes:
|
||||
import os, sys
|
||||
# User requested restart - do it regardless of execution environment
|
||||
self.accept()
|
||||
|
||||
# Check if running from AppImage
|
||||
if os.environ.get('APPIMAGE'):
|
||||
# AppImage: restart the AppImage
|
||||
os.execv(os.environ['APPIMAGE'], [os.environ['APPIMAGE']] + sys.argv[1:])
|
||||
else:
|
||||
# Dev mode: restart the Python module
|
||||
os.execv(sys.executable, [sys.executable, '-m', 'jackify.frontends.gui'] + sys.argv[1:])
|
||||
return
|
||||
MessageService.information(self, "Settings Saved", "Settings have been saved successfully.", safety_level="low")
|
||||
self.accept()
|
||||
|
||||
# If we get here, no restart was needed
|
||||
MessageService.information(self, "Settings Saved", "Settings have been saved successfully.", safety_level="low")
|
||||
self.accept()
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error saving settings: {e}")
|
||||
MessageService.warning(self, "Save Error", f"Failed to save settings: {e}", safety_level="medium")
|
||||
|
||||
def _refresh_gui_paths(self):
|
||||
"""Refresh cached paths in all GUI screens."""
|
||||
|
||||
@@ -499,6 +499,7 @@ class ConfigureExistingModlistScreen(QWidget):
|
||||
# For existing modlists, add resolution if specified
|
||||
if self.resolution != "Leave unchanged":
|
||||
modlist_context.resolution = self.resolution.split()[0]
|
||||
# Note: If "Leave unchanged" is selected, resolution stays None (no fallback needed)
|
||||
|
||||
# Define callbacks
|
||||
def progress_callback(message):
|
||||
|
||||
@@ -1184,7 +1184,7 @@ class ConfigureNewModlistScreen(QWidget):
|
||||
nexus_api_key='', # Not needed for configuration
|
||||
modlist_value='', # Not needed for existing modlist
|
||||
modlist_source='existing',
|
||||
resolution=self.context.get('resolution'),
|
||||
resolution=self.context.get('resolution') or get_resolution_fallback(None),
|
||||
skip_confirmation=True
|
||||
)
|
||||
|
||||
|
||||
@@ -1746,7 +1746,14 @@ class InstallModlistScreen(QWidget):
|
||||
|
||||
# Save resolution for later use in configuration
|
||||
resolution = self.resolution_combo.currentText()
|
||||
self._current_resolution = resolution.split()[0] if resolution != "Leave unchanged" else None
|
||||
# Extract resolution properly (e.g., "1280x800" from "1280x800 (Steam Deck)")
|
||||
if resolution != "Leave unchanged":
|
||||
if " (" in resolution:
|
||||
self._current_resolution = resolution.split(" (")[0]
|
||||
else:
|
||||
self._current_resolution = resolution
|
||||
else:
|
||||
self._current_resolution = None
|
||||
|
||||
# Use automated prefix creation instead of manual steps
|
||||
debug_print("DEBUG: Starting automated prefix creation workflow")
|
||||
@@ -1757,6 +1764,17 @@ class InstallModlistScreen(QWidget):
|
||||
MessageService.critical(self, "Steam Restart Failed", "Failed to restart Steam automatically. Please restart Steam manually, then try again.")
|
||||
|
||||
def start_automated_prefix_workflow(self):
|
||||
# Ensure _current_resolution is always set before starting workflow
|
||||
if not hasattr(self, '_current_resolution') or self._current_resolution is None:
|
||||
resolution = self.resolution_combo.currentText() if hasattr(self, 'resolution_combo') else None
|
||||
# Extract resolution properly (e.g., "1280x800" from "1280x800 (Steam Deck)")
|
||||
if resolution and resolution != "Leave unchanged":
|
||||
if " (" in resolution:
|
||||
self._current_resolution = resolution.split(" (")[0]
|
||||
else:
|
||||
self._current_resolution = resolution
|
||||
else:
|
||||
self._current_resolution = None
|
||||
"""Start the automated prefix creation workflow"""
|
||||
try:
|
||||
# Disable controls during installation
|
||||
@@ -2382,7 +2400,7 @@ class InstallModlistScreen(QWidget):
|
||||
# This shouldn't happen since automated prefix creation is complete
|
||||
self.progress_update.emit(f"Unexpected manual steps callback for {modlist_name}")
|
||||
|
||||
# Call the service method for post-Steam configuration
|
||||
# Call the service method for post-Steam configuration
|
||||
result = modlist_service.configure_modlist_post_steam(
|
||||
context=modlist_context,
|
||||
progress_callback=progress_callback,
|
||||
|
||||
@@ -222,15 +222,21 @@ class ValidationHandler:
|
||||
def validate_steam_shortcut(self, app_id: str) -> Tuple[bool, str]:
|
||||
"""Validate a Steam shortcut."""
|
||||
try:
|
||||
# Check if shortcuts.vdf exists
|
||||
shortcuts_path = Path.home() / '.steam' / 'steam' / 'userdata' / '75424832' / 'config' / 'shortcuts.vdf'
|
||||
# Use native Steam service to get proper shortcuts.vdf path with multi-user support
|
||||
from jackify.backend.services.native_steam_service import NativeSteamService
|
||||
steam_service = NativeSteamService()
|
||||
shortcuts_path = steam_service.get_shortcuts_vdf_path()
|
||||
|
||||
if not shortcuts_path:
|
||||
return False, "Could not determine shortcuts.vdf path (no active Steam user found)"
|
||||
|
||||
if not shortcuts_path.exists():
|
||||
return False, "shortcuts.vdf not found"
|
||||
|
||||
|
||||
# Check if shortcuts.vdf is accessible
|
||||
if not os.access(shortcuts_path, os.R_OK | os.W_OK):
|
||||
return False, "shortcuts.vdf is not accessible"
|
||||
|
||||
|
||||
# Parse shortcuts.vdf using VDFHandler
|
||||
shortcuts_data = VDFHandler.load(str(shortcuts_path), binary=True)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user