mirror of
https://github.com/Omni-guides/Jackify.git
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List Specific Images added
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![Game Banner]()
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From the Modlist GitHub: Designed as a base to build your list off, [Animonculory Visual Overhaul (AVO)](https://github.com/The-Animonculory/Animonculory-Visual-Overhaul) focuses on bringing the vanilla games visual look up to modern standards without affecting gameplay. Featuring graphical enhancements, mandatory engine and bug fixes, tweaks, method patching and all the tools required, it is the perfect base to build uopn.
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@@ -34,7 +34,7 @@ Copy the Modlist directory from Windows into this newly created directory. There
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**Do not include any spaces in the directory path at this level** - it does not play well with the Proton/mo-redirect/MO2 combination even with the spaces being escaped, for whatever reason..
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Finally for this step, it's best to make sure that the newly copied files have sufficient permissions for your user. Run **only one** of the following for each action (owner and permissions), depending on where you want to store the Modlist:
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Finally for this step, it's best to make sure that the newly copied files have sufficient permissions for your user. Run **only one** of the following sets of chown + chmod commands (owner and permissions), depending on where you want to store the Modlist:
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Change the owner and permissions of the directory on **Internal Storage**:
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```
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@@ -140,11 +140,11 @@ Next step is to add mo-redirect.exe to Steam as a non-steam game. In Steam, clic
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Click Browse, and then adjust the "Look in" and "File type" drop-down menus as in the image below, then click Open:
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![image]()
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Once added, edit the properties of the new mo-redirect.exe entry. You can give it a more sensible name - I used "Skyrim - AVO" for example, and then in the Compatibility tab tick the box for 'Force the use of a specific Steam Play compatibility tool', then select the Proton version - I chose Proton 7.0-5 which was the latest stable Proton version at time of writing..
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![image]()
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**IMPORTANT FOR SD CARD USERS** - You must add the following to the Launch Options for the mo-redirect.exe Non-Steam game, otherwise the Proton environment won't have access to your SD Card contents:
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@@ -191,7 +191,7 @@ sudo flatpak override com.github.Matoking.protontricks --filesystem=/home/deck/G
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Click play on Non-steam game - "Skyrim - AVO" (or whatever you renamed it to) in Steam, and all being well, a little terminal window will appear - this is the steam-redirector doing it's job. If the terminal window just pops up for a second and vanishes, double check the contents of the instance_path.txt and instance_download_path.txt files as above, and that they are present in the correct directory - e.g. /home/deck/Games/Skyrim/AVO/modorganizer2/instances_path.txt, or check that the Proton version you have selected is 7.0-5 (or whatever the latest Steam-supplied stable version is) and make sure that there are no spaces in the path - for some reason mo-redirect.exe doesn't like that, even if you escape the spaces in the text files.
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![image]()
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Depending on the path on Windows that you copied the Modlist files from, you may see an error pop-up about your account lacking permission:
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@@ -207,19 +207,19 @@ If you had this error, fix as above and then re-run "Skyrim - AVO" from Steam.
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Another error box will appear, complaining that it "Cannot open instance 'Portable'. This is because we copied the Modlist directory (inclusive of the built-in MO2) from Windows, so the path has changed:
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![image]()
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To fix this, we need to point MO2 to our new location. Click OK, and then Browse. The path we are looking for is:
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```
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/home/deck/.local/share/Steam/steamapps/common/Skyrim Special Edition
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/home/deck/Games/Skyrim/AVO/AVO-WJ/Game Root
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```
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![image]()
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The splash screen for AVO should hopefully now display:
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![image]()
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You may also get a pop-up asking if you want to Register for handling nxm links, like so:
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@@ -229,23 +229,23 @@ I usually just hit "No, don't ask again" as I wont be downloading any new mods v
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Getting close now. Next, we have to ensure that ModOrganizer2 is pointing to the correct **new** location for the required executable. In MO2, click the little two-cog icon at the top, which will bring up the Modify Executables window (please note that this icon may differ for some Modlists that use custom icon sets):
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For the AVO executable, we need to point MO2 at a file that doesn't actually exist (but it will exist, once GameRoot does it's thing when you click launch - and is then removed again when the game closes).
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The path you need for the AVO application will be:
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```
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Z:\home\deck\.local\share\Steam\steamapps\common\Skyrim Special Edition\skse64_loader.exe
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Z:\home\deck\Games\Skyrim\AVO\AVO-WJ\Game Root\skse64_loader.exe
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```
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with a 'start in' path of:
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```
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Z:\home\deck\.local\share\Steam\steamapps\common\Skyrim Special Edition
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Z:\home\deck\Games\Skyrim\AVO\AVO-WJ\Game Root
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```
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![image]()
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If you installed vanilla Skyrim to an SD Card, then you will have to replace with the equivalent path in /run/media/mmcblk0p1.
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@@ -253,15 +253,7 @@ If you installed vanilla Skyrim to an SD Card, then you will have to replace wit
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### Step 6 - Disable ENB
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While ENB can work under Linux, it is likely going to badly impact performance on the Deck so I would advise you just disable it. However, if you do want to, you can see my guide to do so [here](https://github.com/Omni-guides/Wabbajack-Modlist-Linux/wiki/WIP---ENB-&-Reshade-(In-Progress...))
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To disable ENB for AVO, we just need to disable all the mods under the 'ENB - Options' category in MO2:
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![image]()
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It's also a good plan to make sure that there are no Game Root leftovers. Click the Tools menu at the top of MO2, then select Tool Plugins, Root Builder, then Clear:
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** **STILL TO ADD** **
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---
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@@ -346,15 +338,15 @@ Again here, when running wine commands in Konsole, it usually mangles the termin
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### Step 9 - Set Resolution
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Next, we should set the resolution and desired Max FPS so that the deck isn't doing more work than it needs to. There's no point in asking Skyrim to render at 1440p, and then have the game squeezed into an 800p screen on the deck. You can also decide to lock the FPS here, or you can leave it and lock the FPS/Refresh via the Steam Deck itself. To do this in MO2, we can double-click the "SSE Display Tweaks - Config File" mod entry in MO2:
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![image]()
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Select the "INI Files" tab, click the entry under Ini Files, and then edit in the right pane for your desired resolution and Frame Limit:
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![image]()
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Finally, click close and then Yes to accept the changes:
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![image]()
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---
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@@ -392,4 +384,4 @@ Enjoy!
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[](https://ko-fi.com/D1D8H8WBD)
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![image]()
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Reference in New Issue
Block a user