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Updated Using the omni‐guides.sh Automation Script (markdown)
@@ -15,11 +15,11 @@ Only Skyrim Special Edition and Fallout 4 are supported at this time - the older
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| Licentia DECK | Fusion |
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| Eldryn | Anomaly |
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| Keizaal | Wasteland of Depravity* |
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| Living Skyrim 4 | Masterstroke* |
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| Living Skyrim 4 (GE) | Masterstroke* |
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| Nordic Souls | |
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| Legends of the Frost | |
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| The Phoenix Flavour | |
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| Lost Legacy | |
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| Lost Legacy (GE) | |
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| Morning Star | |
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| Fahluaan | |
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| Winds of the North | |
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@@ -28,7 +28,11 @@ Only Skyrim Special Edition and Fallout 4 are supported at this time - the older
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*Reported success by other users.
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For best results, the script expects a newly installed and unchanged modlist directory from Wabbajack, and a newly created but untouched Non-Steam Game Entry in steam, as per the steps below. I'm aiming so that it doesn't matter the path to your modlist, but it's hard to capture all possibilities, so I'd recommend storing the Modlist Install directory in, for example, /home/USER/Games/Skyrim/Anvil.
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Entries noted with **(GE)** require Proton GE (latest version is fine) to be used. This is due to the requirement of dotnet4 being installed in the prefix for .Net Script Framework to work correctly.
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**PLEASE NOTE:** The Anvil modlist was used as an example in the below steps, _you should use the name of the modlist you are trying to install instead_.
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For best results, the script expects a newly installed and unchanged modlist directory from Wabbajack, and a newly created but untouched Non-Steam Game Entry in steam, as per the steps below. I'm aiming so that it doesn't matter the path to your modlist, but it's hard to capture all possibilities, so I'd recommend storing the Modlist Install directory in, for example, /home/USER/Games/Skyrim/Anvil, and calling the Steam Entry (e.g) "Skyrim - Anvil".
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For a list of what the Automation Script does and doesn't do, please see the [Additional Notes](https://github.com/Omni-guides/Wabbajack-Modlist-Linux/wiki/_new#additional-notes) at the end of this page.
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