mirror of
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Initial Septimus 4 Guide
386
Skyrim-Septimus-4.md
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386
Skyrim-Septimus-4.md
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### Instructions
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These steps will need to be carried out in Desktop mode, but once complete you will be able to launch the Modlist and play the game from Game Mode. For the Septimus 4 Modlist, you will need to own the Anniversary Edition of Skyrim, and have launched the vanilla Skyrim game to download the Creation Club content.
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**Step 1 - Create the directory**
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Once Wabbajack has successfully completed the download and installation of the Modlist on your Windows system, create a new directory on the SteamDeck to house the required files - this can either be on the internal storage, or with the use of a specific launch parameter described below, can live on the SD Card. Open up Konsole and run **only one** of the following, depending on where you want to store the ModList:
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Create Directory on **Internal Storage**:
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```
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mkdir -p /home/deck/Games/Skyrim/Septimus4
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```
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**OR**
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Create Directory on **SD Card**:
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```
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mkdir -p /run/media/mmcblk0p1/Games/Skyrim/Septimus4
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```
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(Note: Valve plan to change the default mount point of SD Cards within SteamOS soon, I'll update this guide once that chance is in place)
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Copy the Modlist directory from Windows into this newly created directory. There are many ways to do this. I chose to enable ssh on my Deck, and then use rsync to transfer. There are too many options to discuss here, but it should be relatively easy to search for methods. I copied the modlist directory to /home/deck/Games/Skyrim/Septimus4/Septimus4-WJ - the reason for this structure should hopefully become clear as we go through the steps, but it helps if you want to have multiple Modlists installed at the same time. **Do not include any spaces in the directory path at this level** - it does not play well with the Proton/mo-redirect/MO2 combination even with the spaces being escaped, for whatever reason..
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Finally for this step, it's best to make sure that the newly copied files have sufficient permissions for your user. Run **only one** of the following for each action (owner and permissions), depending on where you want to store the ModList:
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Change the owner and permissions of the directory on **Internal Storage**:
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```
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sudo chown -R deck:deck /home/deck/Games/Skyrim/Septimus4/Septimus4-WJ
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sudo chmod -R 755 /home/deck/Games/Skyrim/Septimus4/Septimus4-WJ
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```
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**OR**
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Change the owner and permissions of the directory on **SD Card**:
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```
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sudo chown -R deck:deck /run/media/mmcblk0p1/Games/Skyrim/Septimus4/Septimus4-WJ
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sudo chmod -R 755 /run/media/mmcblk0p1/Games/Skyrim/Septimus4/Septimus4-WJ
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```
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---
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**Step 2 - Steam Redirector**
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Next we need a nifty little program called steam-redirector. Information about this program can be found on the github page for the more general [Linux Mod Organizer 2 installation](https://github.com/rockerbacon/modorganizer2-linux-installer) by rockerbacon. You can download a version I have pre-compiled from here (tested on Arch and Fedora but should work on others) using one of the commands below. If you prefer, you can choose to build from source yourself following the instructions provided on the on the [steam-redirector](https://github.com/rockerbacon/modorganizer2-linux-installer/tree/master/steam-redirector) github page.
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To download the version I have pre-built, run **only one** of the following commands in Konsole, depending on your storage location.
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Download the pre-built mo-redirect.exe to **Internal Storage**:
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```
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wget https://github.com/Omni-guides/Wabbajack-Modlist-Linux/raw/main/mo-redirect.exe -O /home/deck/Games/Skyrim/Septimus4/mo-redirect.exe
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```
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**OR**
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Download the pre-built mo-redirect.exe to **SDCard**:
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```
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wget https://github.com/Omni-guides/Wabbajack-Modlist-Linux/raw/main/mo-redirect.exe -O /run/media/mmcblk0p1/Games/Skyrim/Septimus4/mo-redirect.exe
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```
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This mo-redirect.exe is a wrapper app that basically points to the real location of your modlist's ModOrganizer.exe and nxmhandler.exe. It does this based on the contents of two files that have to live inside a specific directory called modorganizer2. This directory has to exist in the same directory mo-redirect.exe lives. So we need to create a directory, and then create the two files mo-redirect.exe is expecting.
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Run **only one** of the following commands in Konsole, depending on where you are storing the modlist.
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Create the Directory on **Internal Storage**:
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```
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mkdir /home/deck/Games/Skyrim/Septimus4/modorganizer2
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```
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**OR**
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Create the Directory on **SD Card**:
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```
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mkdir /run/media/mmcblk0p1/Games/Skyrim/Septimus4/modorganizer2
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```
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Create the two required files, firstly ModOrganizer.exe. Run **only one** of the following:
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**Internal Storage**:
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```
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echo "/home/deck/Games/Skyrim/Septimus4/Septimus4-WJ/ModOrganizer.exe" > /home/deck/Games/Skyrim/Septimus4/modorganizer2/instance_path.txt
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```
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**OR**
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**SD Card**:
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```
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echo "/run/media/mmcblk0p1/Games/Skyrim/Septimus4/Septimus4-WJ/ModOrganizer.exe" > /run/media/mmcblk0p1/Games/Skyrim/Septimus4/modorganizer2/instance_path.txt
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```
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and then nxmhandler.exe. Again, only **run one** of the following:
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**Internal Storage**:
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```
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echo "/home/deck/Games/Skyrim/Septimus4/Septimus4-WJ/nxmhandler.exe" > /home/deck/Games/Skyrim/Septimus4/modorganizer2/instance_download_path.txt
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```
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**OR**
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**SD Card**:
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```
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echo "/run/media/mmcblk0p1/Games/Skyrim/Septimus4/Septimus4-WJ/nxmhandler.exe" > /run/media/mmcblk0p1/Games/Skyrim/Septimus4/modorganizer2/instance_download_path.txt
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```
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At this stage, the /home/deck/Games/Skyrim/Septimus4 directory (or SD Card equivalent) should contain the following two directories and one .exe file:
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```
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modorganizer2 mo-redirect.exe Septimus4-WJ
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```
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with the modorganizer2 directory containing the two created files:
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```
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instance_path.txt
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instance_download_path.txt
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```
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---
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**Step 3 - Add the redirector as a Non-Steam Game**
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Next step is to add mo-redirect.exe to Steam as a non-steam game. Once added, edit the properties of the new mo-redirect.exe entry. You can give it a more sensible name - I used "Skyrim - Septimus 4" for example, and then in the Compatibility tab tick the box for 'Force the use of a specific Steam Play compatibility tool', then select the Proton version - I chose Proton 7.0-4 which was the latest stable Proton version at time of writing..
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**IMPORTANT FOR SD CARD USERS** - You must add the following to the Launch Options for the mo-redirect.exe Non-Steam game, otherwise the Proton environment won't have access to your SD Card contents:
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```
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STEAM_COMPAT_MOUNTS=/run/media/mmcblk0p1 %command%
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```
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Like so:
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---
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**Step 4 - Start and Configure ModOrganizer2**
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Click play on this new entry "Skyrim - Septimus 4" (or whatever you renamed it to) in Steam, and all being well, a little terminal window will appear - this is the steam-redirector doing it's job. If the terminal window just pops up for a second and vanishes, double check the contents of the instance_path.txt and instance_download_path.txt files as above, and that they are present in the correct directory - e.g. /home/deck/Games/Skyrim/Septimus4/modorganizer2/instances_path.txt, or check that the Proton version you have selected is 7.0-4 (or whatever the latest Steam-supplied stable version is).
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Depending on the path on Windows that you copied the ModList files from, you may see an error pop-up about yout account lacking permission:
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To fix this, we just need to strip the now incorrect download directory from the ModOrganizer.ini file:
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```
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sed -i "/download_directory*=/c\download_directory =" /home/deck/Games/Skyrim/Septimus4/Septimus4-WJ/ModOrganizer.ini
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```
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If you had this error, fix as above and then re-run "Skyrim - Septimus 4" from Steam.
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Another error box will appear, complaining that it "Cannot open instance 'Portable'. This is because we copied the ModList directory (inclusive of the built-in MO2) from Windows, so the path has changed:
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To fix this, we need to point MO2 to our new location. Click OK, and then Browse:
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A GUI file browser will appear, and we need to expand the directories path to reveal the 'Root Game' directory:
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With that done, the custom modlist splashscreen for MO2 should appear, followed by ModOrganizer2 itself.
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You may also get a pop-up asking if you want to Register for handling nxm links, like so:
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I usually just hit "No, don't ask again" as I wont be downloading any new mods via this version of MO2.
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Getting close now. Next, we have to ensure that ModOrganizer2 is pointing to the correct **new** location for the required executable. In MO2, click the little two-cog icon at the top, which will bring up the Modify Executables window (please note that this icon may differ for some modlists that use custom icon sets):
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For Septimus 4, the executable that needs edited is simply called 'Septimus'. We need to change the "Binary" and "Start In" locations to point to the directory inside our Septimus4-WJ directory that houses the skse64_loader.exe application. Due to running this through proton, it will be referenced by being the Z: drive location. So for example, the executable paths we need for the Septimus entry should be:
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'Binary' path:
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```
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Z:\home\deck\Games\Skyrim\Septimus4\Septimus4-WJ\mods\Skyrim Script Extender\Root\skse64_loader.exe
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```
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and a 'Start In' path of:
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```
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Z:\home\deck\Games\Skyrim\Septimus4\Septimus4-WJ\mods\Skyrim Script Extender\Root\
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```
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You can copy and paste the path, or use the three dots beside the "Binary" and "Start In" entries to manually locate via GUI.
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---
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**Step 5 - Disable ENB**
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Depending on the Modlist you are trying to run, the method for disabling ENB will differ. While ENB can work under Linux, it is likely going to badly impact performance on the Deck, so I would advise you to disable it. To do that for Septimus 4, we just need to disable the 'ENB - Binaries' entry in MO2
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---
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**Step 6 - Required Fixes**
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Now on to required fixes. The following have been required for each of the modlists I have managed to get running. There is an issue with missing NPC Voices - apparently this is an issue with Proton, so it may ultimately be resolved in time with a newer version of Proton without needing these steps. For now though, we need to install xact and xact_x64 to the Wine/Proton environment Steam created for our "Skyrim - Septimus 4" (mo-redirect.exe) entry. The easiest way to accomplish this is to use ProtonTricks. This can be installed via the Discover store on the Deck:
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To enable the use of protontricks via the command line, open Konsole if it isn't open already, and run the following command to add an alias:
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```
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echo "alias protontricks='flatpak run com.github.Matoking.protontricks'" >> ~/.bashrc
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```
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then close and reopen Konsole. We can now invoke protontricks from the command line.
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Adding the required packages can be done via the ProtonTricks gui, but perhaps the easiest way is via command line. You can run the following one-liner to do it for you, or if you prefer, you can manually run the individual steps noted below (replace "Septimus" with the name of your Non-steam game entry, if you called it something else):
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```
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APPID=`protontricks -l | grep "Septimus" | awk {'print $NF'} | sed 's:^.\(.*\).$:\1:'` ; echo $APPID ; protontricks $APPID xact xact_x64
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```
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If you prefer to run this manually, first find the AppID of the Non-Steam Game we added for mo-redirect.exe. In a terminal run:
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```
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protontricks -l | grep "Septimus"
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```
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Replace "Septimus" if you have renamed the Non-Steam Game added earlier. The output should look something like below, though your AppID will differ from mine:
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```
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Non-Steam shortcut: Skyrim - Septimus 4 (3595949753)
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```
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With the AppID now known, install the required xact and xact_x64 packages into this Proton environment (use your own AppID from the command above):
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```
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protontricks 3595949753 xact xact_x64
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```
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This may take a little time to complete, but just let it run the course.
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---
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||||
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**Step 7 - Modlist Specific Steps - Septimus 4**
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At this stage, the steps required may differ depending on the modlist you have chosen, and the mods that the modlist includes. For Septimus 4, we should only need to install vcredist2022. Unfortunately this isn't available directly through protontricks, so we will have to install it manually. The following one-liner should do everything you need (replace "Septimus" with the name of your Non-steam game entry, if you called it something else):
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```
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APPID=`protontricks -l | grep "Septimus" | awk {'print $NF'} | sed 's:^.\(.*\).$:\1:' | tail -1` ; wget https://aka.ms/vs/17/release/vc_redist.x64.exe -O '/home/deck/.local/share/Steam/steamapps/compatdata/'"$APPID"'/pfx/dosdevices/c:/vc_redist.x64.exe' ; protontricks -c 'wine /home/deck/.local/share/Steam/steamapps/compatdata/'"$APPID"'/pfx/dosdevices/c:/vc_redist.x64.exe' $APPID
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```
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However, if you aren't keen on that giant command, or just want to do the steps one by one, you can do the following. Firstly, we need to download the vc_redist.x64.exe installer inside the Proton prefix. Run the following command, replacing my Game ID (3595949753) with your own which you can get by running protontricks -l in Konsole:
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||||
```
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wget https://aka.ms/vs/17/release/vc_redist.x64.exe -O /home/deck/.local/share/Steam/steamapps/compatdata/3595949753/pfx/drives/c/vc_redist.x64.exe
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```
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Then we can enter the shell of our Proton environment:
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||||
```
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protontricks 3595949753 shell
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||||
```
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If successful, it should display a little C: prompt in your terminal window. Your terminal may misbehave after running the wine command - you can regain control by typing 'reset', even if you can't see the characters as you type.
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||||
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Finally, run the installer:
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||||
```
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||||
wine vc_redist.x64.exe
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||||
```
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||||
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||||

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||||
|
||||

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||||
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||||
Check the box to agree, and then click install. It should complete quickly.
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||||
|
||||

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||||
|
||||
---
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||||
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||||
**Step 8 - Increase the swap size available to the deck for better stability**
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TODO - Add links for Deck Swap Size Guide
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||||
### Conclusion
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||||
|
||||
At last!
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||||
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||||
If you've read this far, then well done! I'd appreciate a Star for this guide, just to show if I'm on the right track. I'm also open to any feedback, positive or negative.
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||||
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||||
With NPC Voices fixed, and any ModList-specific fixes from above applied, we should now be ready! Click the Play button in Mod Organizer, and wait. This took quite a bit of time on my laptop. So long, in fact, that I thought it had crashed and I started killing processes etc. But just wait... It took my laptop a full 2 minutes for the Skyrim window to appear, and then another 30-40 seconds for the main menu choices to appear. On SteamDeck, it took approximately 3 minutes and 45 seconds before I could interact with the in-game menu. Once it had loaded though, performance was good in the menus, and in-game performance will depend on the modlist chosen.
|
||||
|
||||
On SteamDeck, I limit FPS and Refresh rate to 40, and it does a pretty good job at maintaining that in the Septimus 4 modlist, though I am still testing more performance tweaks. Other lists may vary, and I do plan to test more as my time allows. Some users have reported that increasing the size of the swap space available to the deck can aid stability, but that is outside the scope of this guide. I would love to hear your feedback on performance of various lists, and any tweaks that you made!
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||||
|
||||
Once you have started a new game, please follow any additional steps that the wiki for your chosen modlist asks you to carry out, in terms of mod configuration from inside the game.
|
||||
|
||||
As an addition to the disclaimer at the top of this guide, I have no visibility of longer term stability, so save often, and maybe even make backups of your save-games, just in case ;)
|
||||
|
||||
If you need help with any of the above, or better yet have another fix, tweak or workaround to help get these modlists running on Linux, then please do stop by the channel on the Wabbajack Discord, I should be around so just @ me (@omni) on the Wabbajack Discord.
|
||||
|
||||
Enjoy!
|
||||
|
||||
[](https://ko-fi.com/D1D8H8WBD)
|
||||
|
||||

|
||||
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
#### The mo-redirect.exe terminal window flicks up for a second, then vanishes!
|
||||
|
||||
This is usually caused by either incorrect paths in the instance_path.txt and instance_download_path.txt files, or by the path to the modlist containing a space. For example '/home/deck/Games/Skyrim/LostLegacy' is fine, but '/home/deck/Games/Skyrim/Lost Legacy' is not, even if you escape the space with a backslash.
|
||||
|
||||
---
|
||||
|
||||
#### Skyrim crashes on startup after a short black flicker on the screen!
|
||||
|
||||
Make sure you definitely disabled ENB - either by renaming the d3d11.dll file, or by disabling the mods, depending on your modlist.
|
||||
|
||||
---
|
||||
|
||||
#### My shell is messed up after using protontricks and I cant see anything I type!
|
||||
|
||||
This is just something that happens when dealing with wine prefixes in a terminal. You can regain control of your terminal by typing 'reset' end hitting return, even if you can't see the characters you type.
|
||||
|
||||
---
|
||||
|
||||
#### My ModList requires a vc_redist dependency
|
||||
|
||||
VC Redist versions up to 2019 can be installed easily with protontricks, e.g. protontricks <APPID> vcredist2019
|
||||
|
||||
However, some newer lists also now require VC Redist 2022 and that has to be manually installed into the Proton prefix.
|
||||
|
||||
You can find it here for a manual download : https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads
|
||||
|
||||
At the time of writing this, the latest redistributable bundles all versions from 2015 up to 2022. You can run the following one-liner to install vcredist2022, or follow the steps below it to do so manually:
|
||||
|
||||
```
|
||||
APPID': APPID=`protontricks -l | grep "Journey" | awk {'print $6'} | sed 's:^.\(.*\).$:\1:' | tail -1` ; wget https://aka.ms/vs/17/release/vc_redist.x86.exe -O '/home/omni/.local/share/Steam/steamapps/compatdata/'"$APPID"'/pfx/dosdevices/c:/vc_redist.x86.exe' ; protontricks -c 'wine /home/omni/.local/share/Steam/steamapps/compatdata/'"$APPID"'/pfx/dosdevices/c:/vc_redist.x86.exe' $APPID
|
||||
```
|
||||
|
||||
To install it manually, download the vc_redist.x64.exe file to your linux system, then jump into a protontricks shell and run `wine vc_redist.x64.exe` at the file's location to install it. Replace the APPID 3595949753 below with your APPID from protontricks -l
|
||||
|
||||
```
|
||||
wget https://aka.ms/vs/17/release/vc_redist.x64.exe -O /home/omni/.local/share/Steam/steamapps/compatdata/3595949753/pfx/drives/c/vc_redist.x64.exe
|
||||
```
|
||||
If running it directly via terminal, run:
|
||||
|
||||
```
|
||||
protontricks -c 'wine /home/omni/.local/share/Steam/steamapps/compatdata/3595949753/pfx/dosdevices/c:/VC_redist.x64.exe'
|
||||
```
|
||||
|
||||
If you are running it via ssh, you will have to run it 'headless':
|
||||
|
||||
```
|
||||
protontricks -c 'wine /home/omni/.local/share/Steam/steamapps/compatdata/3595949753/pfx/dosdevices/c:/VC_redist.x64.exe -q -norestart'
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
#### binkw64.dll error when clicking play in MO2
|
||||
|
||||
This is a known issue and happens on both Windows and Linux. Apparently it can be safely ignored. So far I can only attribute it to something in the 'Game Root' mechanism, but I do not yet have a way to fix or suppress the error, you can just close the window.
|
||||
|
||||

|
||||
|
||||
---
|
||||
|
||||
#### My modlist uses 'Game Root' and keeps crashing
|
||||
|
||||
I have seen instances of Game Root being built when starting the game, but it doesn't get 'unbuilt' if the game crashes. This can range from an error about not being able to find SkyrimSE.exe, all the way to continually loading the ENB binary even if you have disabled it in MO2.
|
||||
|
||||
To clean things up, you can go to the Tools menu in MO2, then Tool Plugins -> Root Builder -> clear
|
||||
|
||||
Than launch the game again, and it should rebuild the Game Root cleanly.
|
||||
|
||||

|
||||
Reference in New Issue
Block a user