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Updated WIP ENB & Reshade (In Progress...) (markdown)
@@ -17,7 +17,7 @@ game path as I do in the modlist guides, and will use Dragonborn as the example
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#### **DOWNLOAD SKYRIMSE ENB BINARY**
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#### **DOWNLOAD SKYRIMSE ENB BINARY**
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```
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```
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wget https://github.com/Omni-guides/Wabbajack-Modlist-Linux/blob/main/binaries/SSE_d3d11.dll -O /home/deck/Games/Skyrim/Dragonborn/Dragonborn-WJ/mods/ENBSeries\ -\ Binaries/Root/d3d11.dll
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wget https://github.com/Omni-guides/Wabbajack-Modlist-Linux/raw/main/binaries/SSE_d3d11.dll -O /home/deck/Games/Skyrim/Dragonborn/Dragonborn-WJ/mods/ENBSeries\ -\ Binaries/Root/d3d11.dll
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```
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```
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For Fallout 4 modlists, the equivalent would be:
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For Fallout 4 modlists, the equivalent would be:
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@@ -25,7 +25,7 @@ For Fallout 4 modlists, the equivalent would be:
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#### **DOWNLOAD FALLOUT4 ENB BINARY**
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#### **DOWNLOAD FALLOUT4 ENB BINARY**
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```
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```
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wget https://github.com/Omni-guides/Wabbajack-Modlist-Linux/blob/main/binaries/FO4_d3d11.dll -o /home/deck/Games/Fallout/WelcomeToParadise/WelcomeToParadise-WJ/mods/ENBSeries\ -\ Binaries/Root/d3d11.dll
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wget https://github.com/Omni-guides/Wabbajack-Modlist-Linux/raw/main/binaries/FO4_d3d11.dll -O /home/deck/Games/Fallout/WelcomeToParadise/WelcomeToParadise-WJ/mods/ENBSeries\ -\ Binaries/Root/d3d11.dll
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```
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```
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### Install Additional Requirements
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### Install Additional Requirements
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