Continue Game aus dem MainMenu entfernt
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@ -5,19 +5,10 @@ using UnityEngine.SceneManagement;
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public class MainMenu : MonoBehaviour
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{
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public string newGameScene;
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public string continueGameScene;
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public void startGame()
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{
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Debug.Log("Main Menu: New Game");
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SceneManager.LoadScene(newGameScene);
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}
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public void continueGame()
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{
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Debug.Log("Main Menu: Continue Game");
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SceneManager.LoadScene(continueGameScene);
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1);
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}
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public void endGame()
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280
Assets/Scenes/ScenesInGame/1MainMenu.unity
generated
280
Assets/Scenes/ScenesInGame/1MainMenu.unity
generated
@ -367,7 +367,7 @@ MonoBehaviour:
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m_text: Neues Spiel
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m_text: Starte Spiel
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@ -699,275 +698,6 @@ AudioSource:
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--- !u!1 &1360909684
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@ -1268,7 +998,7 @@ GameObject:
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@ -1422,11 +1152,11 @@ RectTransform:
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--- !u!114 &2137155330
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