Updated Using the omni‐guides.sh Automation Script (markdown)

Omni-guides
2025-02-11 20:43:46 +00:00
parent 533ff4409b
commit 874815c7c5

@@ -32,7 +32,7 @@ Entries noted with **(GE)** require Proton GE (latest version is fine) to be use
**PLEASE NOTE:** The Anvil modlist was used as an example in the below steps, _you should use the name of the modlist you are trying to install instead_.
For best results, the script expects a newly installed and unchanged modlist directory from Wabbajack, and a newly created but untouched Non-Steam Game Entry in steam, as per the steps below. I'm aiming so that it doesn't matter the path to your modlist, but it's hard to capture all possibilities, so I'd recommend storing the Modlist Install directory in, for example, /home/USER/Games/Skyrim/Anvil, and calling the Steam Entry (e.g) "Skyrim - Anvil".
For best results, the script expects a newly installed and unchanged modlist directory from Wabbajack, and a newly created but untouched Non-Steam Game Entry in steam, as per the steps below. I'm aiming so that it doesn't matter the path to your modlist, but it's hard to capture all possibilities, so I'd recommend storing the Modlist Install directory in, for example, /home/USER/Games/Skyrim/Anvil, and calling the Steam Entry (e.g) "Skyrim - Anvil", "Skyrim - Lost Legacy", "Skyrim - Living Skyrim 4", and so on.
For a list of what the Automation Script does and doesn't do, please see the [Additional Notes](https://github.com/Omni-guides/Wabbajack-Modlist-Linux/wiki/_new#additional-notes) at the end of this page.